When anime and 8-bit gaming conventions collide, "River City Saga: Three Kingdoms Next" is what arises from the rubble. The incongruous pairing makes for an invigorating mix of light RPG and brawlers conventions.
Working under the banner of Arc System Works, developer R-Force Entertainment channels its passion for the River City franchise into the awkward, yet oddly satisfying historical fit. The new game is a direct sequel to the 2022 outing "River City Saga: Three Kingdoms."
Set in the famed Three Kingdoms period of Chinese history, in which the Cao Wei, Shu Han, and Eastern Wu reigned over China from 220 to 280 AD after the conclusion of the Han dynasty, you play through the dialogue-rich story and engage in quick-hitting, beat-em-up battles reminiscent of the older "River City" games.
More than 100 River City characters take on the guises of historical figures over the six-chapter story. For instance, Kunio plays Guan Yu, Misako is Zhuge Liang, Goda is Liu Bei, Yamada is Cao Cao, Toraichi is Huang Zhong and Tobioka is Sima Yi.
Playing as hero Guan Yu, you mix it up with the warring factions in a series of high-stakes showdowns. Upgrades, power-ups and weaponized background items abound. While the writing may not always be up to par, the combat is still as satisfying as ever.
I've been drawn to the "River City" franchise since it debuted with "River City Rampage" back in the early 1990s. While similar franchises of its ilk have come and gone, "River City" continues to keep its head above water by pivoting to wild news spinoffs and adaptations. "River City Saga: Three Kingdoms Next" shows that the series is still able to adapt and adjust.
Publisher provided review code.