A remastered version of the fondly remembered 2002 release, "Star Wars: Bounty Hunter" gives the game creaky old game a much-needed reworking.
Armed with an updated camera system, modernized control options, graphical upgrades and deeper, more detailed textures and lighting, the game feels like a wholesale Mandalorian Beskar replacement.
Feeling nearly like a wholesale re-imagining rather than a quick-and-dirty port for a nostalgia grab, the new game shows off the care and passion for the old title held by the team at Aspyr, which worked in tandem with Lucasfilm Games to make sure the upgraded effort matched the spirit of the original.
Perhaps the most welcome, if also the most controversial, addition is a flashlight, which allows you to perk up some of the game's drab, washed-out environments.
Set amid the prequel trilogy, you play as Boba's father, Jango Fett, at the height of his reign as one of the galaxy's most feared mercenaries. You navigate with a jetpack, strafing opponents with elements of verticality.
Fan service abounds. After you complete your first run-through, you unlock the Boba Fett skin, allowing you to redo your run as gravelly-voiced Junior.
The third-person shooter definitely suffers from design flaws of its time, but those are often as charming as they are irritating. There is a certain, pre-Disney/J.J. Abrams purity to the sensibilities offered by "Bounty Hunter." You mangle your way through the enviroments with a whipcord, flamethrower and dual blasters.
Although I was groaning just as often as I was smiling, even my grimaces were joyful ones. Like the recent remasters of the older "Tomb Raider" games, this one is mainly for those who came of age with the game and want to re-experience it, as well as for those who feel they have missed out on a key chapter of "Star Wars" history and want to experience it in its finest form yet. Either way, you are in for a wild, slightly aggravating, good time.
Publisher provided review code.
No comments:
Post a Comment