Thursday, August 13, 2020

"Bite the Bullet" Review

If "Pac-Man" evolved into RPG territory, it would be something like "Bite the Bullet."

A run-and-gunner with "Kirby" and "Mega Man"-style influences, "Bite the Bullet" asks you to eat your enemies and assume their abilities.

The old phrase "you are what you eat" comes into play, with a dizzying arsenal and array of power-ups always just a chomp away. You can also devour walls and transform into hyperpowered forms that make you the hunter rather than the hunted.

The roguelite from developer Mega Cat Studios keeps the tone light and airy, tantalizing you with yet another slate of upgrades and enhancements always on the horizon.

Co-op play adds another dimension to the proceedings, with you and a buddy competing against each other for the best stuff as you work together in a fragile alliance to advance.

Working better in short bursts than it does in marathon sessions, "Bite the Bullet" is a simple, freewheeling way to slap a smile on your hungry face during the pandemic. If you are feeling the chomp or be-chomped flow, you'll want to take a bite out of this one.

Publisher provided review code.

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