Thursday, December 17, 2020

"Immortals: Fenyx Rising" Review


A spiritual successor to "Kid Icarus," "Immortals: Fenyx Rising" is steeped in ancient lore, taking a lighthearted yet thrilling approach to the material. It's the opposite side of the coin of usual super-serious takes on the mythos, including "God of War" and "Assassin's Creed: Odyssey." 

Many of the team members who worked on "Odyssey" returned to the fray for this inverted version of the mythology-themed expansion to the epic, "Fate of Atlantis." You get the feeling that "Fenyx Rising" was something of a release valve for the devs, who used the opportunity to explore visions that the "Assassin's Creed" franchise couldn't contain.

After revamping production and scrapping the generic original title "Gods and Monsters," the dev squad at Ubisoft Quebec managed to find its stride. The result was a glorious, freewheeling Greek Mythology romp with action and humor to spare.

Playing as a warrior who intercedes in the ongoing conflict between gods and titans. As you take on quests and vie for upgrades, you take on the powers and abilities of the gods you are attempting to help.

While some of the banter is corny, the breezy approach is a welcome respite from the frenetic action. This is one of the games in which you truly do yourself a disservice if you skip the cutscenes.

While the mission structure tends to be heavy on fetch quests and repetition, the momentum never dissipates, and the fun keeps flowing as you fly ever closer to the sun.

Publisher provided review code.

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