Wednesday, March 20, 2019

"Valley" Review


"Valley" is an ethereal first-person Switch game that has you explore a mysterious, fog-laden mountainside realm. Mysterious sights and sounds abound, and there's little context to explain the odd encounters.

One more twist, and it's a doozy: Early on, you unearth a crate that yields a L.E.A.F. exosuit that grants you abilities with shades of Iron Man, Titanfall of Apex Legends.

The suit allows you to run at super speeds, execute incredible jumps and even alter the life and death states of organisms surrounding you. You need to exploit all of your abilities to their utmost in order to take on the light traversal and puzzle challenges that await you.

Unfolding more like an interactive storybook than a traditional FPS, "Valley" drapes you in its scene-setting trappings to suck you into its wildly creative world. The dev team at Blue Isle Studios went out of its way to craft an emotionally resonant experience that has a way of sticking with your subconscious in between play sessions.

I recommend avoiding walkthroughs or speedrun attempts when it comes to "Valley." A slow burn that gives you more if you're willing to take your time with its methodical ways, the game overflows with unorthodox riches. This is yet another example of the Switch hardware opening up offbeat possibilities for savvy developers.

Publisher provided review code.

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