Sunday, March 31, 2019

"Windscape" Review


"Windscape" takes on the Chicken Little premise. The sky in an ethereal land of floating islands is falling. As a young farm girl who decides to investigate the problem, you search out the land for clues, delving into the mystery as you evolve into a hero.

Developer Magic Sandbox goes with a visual design that echoes "Minecraft," and the lighthearted approach serves the tone well.

You interact with locals, search out hidden corners for inventory items, solve light puzzles, battle enemies and complete an array of fetch quests as you work your way through the family-friendly material.

"Windscape" sets out to echo the likes of recent "The Elder Scrolls" and "The Legend of Zelda" and overcomes a general lack of polish to keep the narrative moving with an array of engrossing quests. The sense of whimsical fun rarely fades as you work your way through the evolving storyline.

Although some gamers may long for more of a challenge, there is much to be said for the way the game refuses to get in its own way, prioritizing pace and user-friendliness above all else.

This is a game that a beginner can thrive at, and although veterans may find the hand-holding emasculating, there's enough disarming charm to break down such hangups.

"Windscape" is a fresh take on a tried and true concept, and a welcome addition to the Switch's thin RPG slate. The sky may be falling, but as far as this unique and entrancing game goes, that's cause for exhilaration rather than concern.

Publisher provided review code.

No comments: