Wednesday, October 09, 2019

"Sega Genesis Mini" Review

Building off the retro-appealing success of Nintendo's NES Classic and SNES Classic, the Sega Genesis Mini is a plug-and-play console that's preloaded with several of the most memorable games for the seminal device.

With an authentic-feeling controller, pixel-perfect 16-bit graphics and 40 games, including entries from the Sonic the Hedgehog, Phantasy Star, Virtua Fighter, Earthworm Jim, Mega Man and Street Fighter series, there is more than enough here to justify the $79 cost.

Despite the adherence to retro charm, the quality-of-life features abound. The light, slim form factor makes it easy to move around, and there's a home button that lets you trigger a save state, pick another game, then hop back into your old game to resume your session.

On the downside, the wired controller forces you to scoot up near the TV to play, just like when you were a kid, and there's no option to rewind gameplay in order to help you easily get past some of the more trying challenges of yesteryear. The ability to connect online to take on other gamers with the Sega Genesis Mini would have been a tremendously thrilling addition, but it's not included.

Of course, it can be argued that any of the perceived drawbacks are simply methods to stay true to the charm of retro gaming, when the only multiplayer was the slug-your-brother-in-the-shoulder joys and frustrations of couch co-op.

A mini time machine that zaps you back to the late 1980s and early 90s, the Sega Genesis Mini nails the modest goals it sets out to accomplish. Blast processing is back, baby.

Publisher provided review sample.

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