"Far Cry 6" does its best to shake the exploration-craft-conquer series out of its rut with plenty of Latin flair.
The gaming equivalent of an exploitation film, the work from Unisoft Toronto leans into stereotypes -- very much in an absurd manner reminiscent of the "Just Cause" series. It's on you to take down the malevolent dictator of a banana republic.
Along the way, you befriend a bloodthirsty croc -- along with a few other animal helpers in the vein of "Far Cry Primal" -- and face off with the looming grip of Anton Castillo, who is played with ferocious intensity by Giancarlo Esposito.
Esposito's performance -- though used sparingly -- bestows a grander cachet than previous "Far Cry" games had, granting the game more of a serialized TV series flair than the cartoonish nonsense it might have been.
The game gives you a bewildering amount of options, allowing you to take on missions in a number of creative ways. There are plenty of side missions, as well as a ton of hidden areas to seek out and explore.
If you're plowing through the "Far Cry 6" story, you're just doing things wrong. Far more satisfaction awaits those who dig into the sandbox and mess around. The physics, visuals and story twists invite you to stick around rather than rush.
A sleek, gorgeous game that is as rich in character as it is in visuals -- a counterpoint to the dry, stodgy "Far Cry 5" -- "Far Cry 6" is something of a rebirth for the beloved but stale franchise. It's a big event, watercooler style game that's just the thing to sink you into your couch as the thermometer starts to dip. There's nothing like cuddling up with Guapo for a fine meal of a video game.
Publisher provided review code.