Tuesday, February 12, 2019

"The King's Bird" Review


Momentum is life's great X-factor, capable of amplifying success by multiplying exertion. Like Mario with an invincibility star, there is no limit to what can be accomplished when everything is going in the right direction.

The physics-based flight adventure the "The King's Bird" is all about manipulating, exploiting and preserving momentum as you soar throughout its levels. Using a mixture of on-the-fly acrobatics, lift, drag and drifting.

After the game released in August on PC, it now takes flight on the Switch, bringing with it developer Serenity Forge's ethereal level design and visual conceptualization. The freeing, spiritually uplifting tone goes a long way, helping you to overlook some of the game's flaws. "The King's Bird," even at its slowest and most frustrating, is always a joy to play.

Obstacle placement seems geared to make you pull your hair out or slam your controller in frustration. Sometimes your success hinges less on skill or mastery and more on blind chance. The myriad variables at play often make it feel as though you're trying to will the wind in a different direction. If you're playing in portable mode on a bumpy commute, forget about precision.

Despite its setbacks, "The King's Bird" excels on its chosen artistic level. Like an arthouse indie flick that has everyone talking, it feels as though it accepts you into an exclusive club -- one with the shared pleasure of feeling the virtual wind in your hair as you dive, loop and glide while striving for elusive thrills.
Publisher provided review code.

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