Monday, May 13, 2019

"Duck Game" Review

Absurdist, retro-flavored humor is the order of the day in "Duck Game," Landon Podbielski's offbeat blast of outrageous thrills.

Set in an alternate-future 1984, it sets ducks against one another in a battle to the death. The quackers wield every manner of found objects as bludgeons, projectiles and traps. The weaponry ranges from musical instruments and hypnotic talismans to old-fashioned rifles.

Like a twisted, updated version of "Duck Hunt," the fowls go up in feathers at a furious pace. Best enjoyed in multiplayer, "Duck Game" is loaded with emergent thrills.

Designed for rowdy parties, dorm showdowns and punch-your-brother-in-the-arm sibling rivalries, the gleefully unbalanced, momentum-given gameplay tries your luck and imagination as much as your twitch reflexes.

A 50-level single-player mode takes a backseat, but gives solo players a way to refine their skills in between PVP throwdowns. With 16-bit flavored graphics and sound, the game draws lovingly from the likes of "Joust" and "Robotron."

"Duck Game," however, takes flight for the way it surpasses its influences to waddle its own silly path. Expect passionate word of mouth to help this game find its audience, with gamers dropping it in unrelated conversations. "That sounds cool, but let me tell you about this crazy thing I'm obsessed with called 'Duck Game.'"

Publisher provided review code.

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