Wednesday, November 15, 2017
"Outcast: Second Contact" Review
A wholesale remake of the 1999 cult classic, "Outcast: Second Contact" hurls you into an open-world, sci-fi saga as hero Cutler Slade, who explores the deep-space world of Adelpha. In what was an innovative style at the time, you advance through adventure game-style mechanics, blending point-and-click sensibilities with an action combat motif.
Although the remake is spiritually faithful to the original, there are several enhancements to appreciate, such as the ability to crouch and roll during combat, as well as a streamlined, modern save system.
Legacy issues, including a slow-moving plot with copious comic book-inspired cut scenes, remain. The main challenge tends to be to stay interested despite the blocks the cumbersome story and mission structure foists in front of you.
What might have been a rush job -- the game was originally scheduled to drop in September -- instead is a polished, steady effort. Whether or not it reconnects with its old audience and manages to find new appreciators remains to be seen, but the work has been done to revitalize what many hail as a cult classic.
Publisher provided review code.
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