Thursday, September 12, 2019

"The Sinking City" Switch Review


A brooding and gripping horror tale, "The Sinking City" is the latest in a wave of H.P. Lovecraft-inspired games that have hung issues such as mental health, hallucinations and vague morality in the balance.

The dev team at Frogwares doesn't shy away from the more embarrassing, outdated aspects of Lovecraft's perspective. The world of "The Sinking City" exists in a prejudiced perspective untouched by evolved political correctness. The game makes its move to the Switch after a June debut on other consoles.

Set in the partially sunken city of Oakmont, you play as a private investigator who seeks to unravel the mystery of a supernatural entity that has wrapped its tentacles around the city.

Gameplay elements mix sleuthing with occasional survival horror aspects. The mix is a somewhat jarring combination, with the writing momentum sometimes stalling when shoved up against frustrating game flow bottlenecks.

For a game that thrives on tension and atmosphere, the disruptions are nagging and frustrating. I rarely advocate for walkthroughs on first playthroughs, but this is a game in which I'd make an exception. It would be a shame to let rough, obtuse moments stop you from enjoying the dark tale.

Though decidedly a mixed bag, the game benefits from a steady hand and authoritative interpretation of the source fiction. A mature, nuanced take on horror, "The Sinking City" manages to inflict a sense of dread that few other games or films manage to even approach. There's something to be said for the captivating story halfway buried in the clunky morass.

Publisher provided review code.

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