Tuesday, September 12, 2017

"Metroid: Samus Returns" Review


Side-scrolling Samus is finally back, and looking not a day older than her prime.

Nintendo's 3DS gets its most impressive sequel in months in the form of long-demanded fan service.

Although it's based on the 1991 Game Boy title "Metroid II: Return of Samus," the original only provides the skeletal framework of this wholesale reimagining. The basic maps, item placements and bosses remain, everything else is new.

Wholly revamped graphics, enhanced gameplay options with new ways to traverse the labyrinthine corridors, new hidden areas, weapons and abilities abound. If you're a fan of old-school "Metroid" games, you will find much to love. The 2D entries offer a certain precision and demanding rigidity that the excellent-in-their-own-way 3D Prime spinoffs can't equal. "Samus Returns" excels in just about every imaginable way.

Here's hoping the subtitle signifies a symbolic return for the side-scrolling Samus to Nintendo's handheld arsenal. This revamped classic could serve as a launching pad for more of the iconic heroine's interplanetary exploration to come.

Publisher provided review code.

Thursday, September 07, 2017

"Destiny 2" Review


"Destiny 2" marks the latest summit in a long climb that started three years ago with the release of its predecessor. After more than a year of hype, the ambitious MMORPG/FPS hybrid missed some of its lofty goals. With its reputation hanging in the balance, Bungie doubled down to not only correct its shortcomings, but overcome them in significant ways with a series of game-changing updates that not only advanced what was there, but reinvented the game, streamlining rough spots and adding new characters and lore.

In many ways, the sequel is just the continuation of that momentum. Rather than a hard break between releases, the follow-up is the latest reinvention in a long, winding path to heights unseen.

New classes, weaponry and realms to conquer are the main aspects that separate "Destiny 2" from its predecessor. Not only does the sequel match the promise that fans have long expected from the franchise, it surpasses them in every significant way. Silk-smooth interfaces -- including the welcome addition of a map system -- facilitate loadout swapping, multiplayer sessions and loot collection and upgrade application. Nagging legacy issues, such as clunky travel, have been fixed up with the elimination of orbiting animations and the addition of fast travel.

Fans who decried the original release's lack of accessible lore will be pleased with the countless channels through which Bungie fills out the backstory. Character and world development is at the forefront of the Destiny journey in its current state. Heroes are still largely blank slates, to allow players to infuse their own personality and motivations into the design and attitudes of the avatars. You end up joining the writing team in a way, as you carve out a place for your hero in the ever-expanding universe and the winding paths it leads you through.

For those who own both the Xbox One and PS4, "Destiny 2" is a smarter pickup on the latter, better-selling system, thanks to timed exclusive content that will pump through the system, as well as slightly (at least until the Xbox One X releases) sharper and smoother visuals. PC gamers will have to wait until Oct. 24. Switch devotees, sadly, will be left out in the cold entirely.

No matter the system you choose to continue your "Destiny" journey, you're in for a treat. This is not only one of the most polished and content-rich shooters at release, but it promises to continue along the upward trajectory Bungie has mapped out for the series. It's a game that is already amazing and promises to get better year by year.
Publisher provided review code.

Monday, September 04, 2017

"Utawarerumono: Mask of Truth" Review


Scantily clad, vulnerable girls, domineering father figures and a realm-hopping quest to dethrone nefarious forces are all facets of the raucous, naughty package that makes up "Utawarerumono: Mask of Truth" -- a wacky, sexy manga come to life.

A Simulation RPG, much of the narrative in "Utawerumono: Mask of Truth" is a visual novel that you can tap through at your own pace, or flip on the mercifully included auto mode that plays the scenes with the speed of an electronic comic book.

With a gameplay experience that stretches well over 80 hours, there is enough material to sift through and digest. You hop among exotic backdrops, taking on sinister foes that stretch the outer reaches of absurdist satire.

Rather than fumble at an Americanized dub, developer Aquaplus sticks to a subtitled version of the original Japanese voice acting track. You may find yourself inadvertently picking up some of the language as you become entranced in the tale.

Veterans of the series can transfer over their saves from the previous game, "Mask of Deception," enriching the overall experience as it comes to a head with the developments that simmer and emerge in the new game.

A beefy experience that justifies the $50 asking price with its sizable amount of content and lavish artistry, "Mask of Truth" is more of an obsession than a pastime.

Publisher provided review code.

Friday, September 01, 2017

"Life is Strange: Before the Storm" Review

"Life is Strange: Before the Storm" is gamedom's answer to "13 Reasons Why."

Although not fixated on suicide like the Netflix series is, the episodic game takes a brutally honest look at adolescence. Avoiding the usual idealization or dismissal of the tumultuous life crossroads, the game takes a hard look at life-defining choices that emerge in your teen years.

Focusing on heroine Chloe Price, whose metaphysical powers from the original "Life is Strange" aren't yet present in this prequel, "Before the Storm" puts Chloe's relationship with Rachel Amber in the crosshairs. The friendship feels deep, resonant and decidedly lived-in. Through dialogue and action choices that come up during gameplay, you wrestle with the conflicting demands and ambiguity so often heaped upon teens.

By scaling back the stakes and telling a tighter, more realistic tale, "Before the Storm" hits homes in ways the predecessor couldn't quite touch. The first episode aptly sets the stage for the coming storm.

Publisher provided review code.

Thursday, August 31, 2017

Book Report: "Dust and Shadow"


Lindsay Faye proves to be a better Sherlock Holmes writer than Arthur Conan Doyle. Seamlessly blending the iconic detective's mannerisms and eccentricities with real-life scholarly theories about the Jack the Ripper investigation, she creates a historical fiction hybrid that gives those obsessed by both the all-too-real unidentified serial killer and imaginary detective.

With fevered dialogue peppered with colloquialisms of the day, Faye establishes 1888 London with vigor, inserting a Holmes on the verge of retirement. She makes lovingly subtle references to Doyle's novels by way of casually referencing a trophy Holmes picked up in previous sleuthing, or bringing up the history between the pompous genius detective and his loyal, ever-baffled assistant in casual conversation between them. Far from a slave to convention, she projects Holmes as something of a pain killer addict and self-destructive nightcrawler.

Most exhilaratingly, she pushes Holmes to his breaking point and beyond. The serial killer is his match in drive and intellect to the point where he admires his craft, fears for his own life and doubts his capabilities. This is a spectacular work that would make an excellent movie or miniseries.

Wednesday, August 30, 2017

"Songbringer" Review

"Songbringer" does everything possible to declare its unbridled love for the original "The Legend of Zelda." From the opening gameplay screen, which plops your unarmed hero in front of a cave beckoning you with a sword, the game replicates the NES rainmaker both stylistically and visually.

A labor of love created by the one-man development team Wizard Fu, the project adds a few crucial new twists to differentiate it from the classic it so obsessively apes. A decisive sci-fi bent separates the lore from the high fantasy trappings of Link's quests, and an emphasis on procedural generation -- each new world created by a player seeds a distinct environment based on a set of basic rules -- making each journey truly unique.

The method seems geared to be far more than a gimmick. It replicates the feel of taking on a challenging RPG in the pre-Internet era, leaving you isolated and scrambling to patch together maps and strategies based on your own wits and experiences rather than slavishly adhering to walk-throughs.

The seed generation, though, also has the potential to make for some fascinating streams, giving players to peek into "Minecraft"-style parallel words created by other players.

The adherence to old-school graphics adds rather than takes away from the visual flair, with close-ups, magical effects and the sounds of battle emerging with charmingly creative flair.

A bold and beautiful download for nostalgic gamers, "Songbringer" plays some sweet music that lulls you into its hypnotic realm.

Publisher provided review code.

Tuesday, August 29, 2017

"ARK: Survival Evolved" Review


An MMORPG that's part "Monster Hunter" and part "H1Z1," "ARK: Survival Evolved" sets you in a realm crawling with dinosaurs. Your task is to respect the behemoth creatures as you scramble to patch together enough resources to see another minute.

You can play cautiously and craftily, conserving items, health and cover to strategically build up your attack and defense capabilities until it's time to strike -- taking down and taming the beasts to help you make the big score. Or you can just charge your naked beginning hero in toward the first brachiosaurus you see and start punching its leg until it either dies or stomps you to death.

With nearly 14 square miles of land to roam and sixty species of dinos to encounter, the adventures you find will be largely of your own creation. No preset narrative gets in your way or guides you toward pre-destined goals.

After several months in early access, the game's rough edges have been smoothed out. It's now in the form that developers Studio Wildcard have long been touting, and the level of polish is staggering.

To endure, you must observe and respect the intricate ecosystem that surrounds you. No walkthrough or online guide will help you much. The range of your success is determined by your insight, adaptability and imagination. The game hands out successes in direct relation to the amount of care and work you're willing to channel into it.

Those who are looking for a linear, hand-holding experience may find themselves lost, but anyone with a thirst for wild, "Jurassic Park" by way of "Choose Your Own Adventure" experiences will eat this game up like a velociraptor does a downed triceratops.

Publisher provided review code.

"Resident Evil: Revelations" Review

Back in 2012, "Resident Evil: Revelations" came out of nowhere -- on the 3DS, of all places -- to set the wayward franchise on the right track. What ended up as little more than a one-off on the system set the stage for a more grounded, horror-minded emphasis in the series' mainline entries and spinoffs.

A short-order PS3 port and 2015 sequel on current-gen systems continued the momentum, and now here we have an HD remaster of the original on the PS4 and Xbox One.

It's expected that the game looks and plays far better than it did in earlier versions. Scraped away is any sign of the game's origin on Nintendo's dual screen handheld, and the result is something that matches modern "Resident Evil" games in form and stature. Previously released DLC, also expected, buffs up the package nicely.

Set between the fourth and fifth numbered entries in the series, the game stars stalwarts Jill Valentine and Chris Redfield, who spearhead an effort to sniff out a conspiracy involving corporate and government efforts to mask the greed-driven spread of mutated viruses that have caused havoc in most of the stories in the series. What the plot lacks in coherence it makes up for in set pieces and surprising twists.

While the remake is less than essential if you've played through it in previous releases, the fresh coat of paint makes it worthwhile for completionists, as well as those who never got around to it in previous iterations.

Publisher provided review code.

Monday, August 28, 2017

"Rock of Ages 2: Bigger and Boulder" Review

Six years and a console generation ago, "Rock of Ages" rolled onto the scene and gave indie game lovers a laugh before disappearing over the horizon. Few thought they'd ever see a sequel, but the development team ACE Team is back with a follow-up that matches the absurd humor and addictive gameplay of the original.

Once again, you engage in anachronistic "Civilization"-style battles pitting various empires from various eras against one another in the form of real-time strategy battles involving rolling giant boulders down hills.

You and your opponent -- the game offers multiplayer as well as a solo campaign -- take turns breaking down and setting up your defenses, then steering your angry, tumbling rock along the way toward oblivion. The goal is to keep your rock as intact as possible as you pick up a head of steam to charge into the enemy's gate.

You navigate a balancing act between defense and attack as you trudge through battles of attrition, hoping to strike the enemy's gate with just enough juice to end the round before your opponent puts you under.

Between-rounds cut scenes are as entertaining as the boulder-rolling and defense-setting. There's something inherently funny about watching pompous historical figures talk smack to one another. Will the gaming world demand a "Rock of Ages 3?" Not likely. But nor was this sequel invited, and it is all the more welcome for the rock-ous way it manages to charge through the gates.

Publisher provided review code.

"The Metronomicon: Slay the Dance Floor" Review


From the "just crazy enough to work" department comes "The Metronomicon: Slay the Dance Floor," which blends rhythm game sensibilities with "Puzzle Quest" style RPG battles.

You lead your glam squad of dancing medieval knights, mages and sorcerers through face-offs with villains by scrolling from one party member to the next, setting off attacks by tapping face buttons in time with onscreen prompts. The truly adventurous can dust off their music game guitars to change up the control inputs.

Catchy grooves and a compelling gameplay loop give you reason to power through the story. You may have played several games that the play style reminds you of, but the end product is an amalgam of features that becomes something unprecedented in gamedom.

A steady stream of DLC packs have trickled out shortly after initial release, freshening up and expanding the content repertoire. The more of "The Metronomicon" you see, the more joyfully absurd it gets. The best way to handle it is to feel the flow and bust some moves to its sick beats.

Publisher provided review code.

"Mario + Rabbids Kingdom Battle" Review


Nintendo is mighty stingy at lending its main mascot to other publishers, so when a third-party Mario game pops up it's always worth a look. "Mario + Rabbids Kingdom Battle" offers a fresh take on the Mushroom Kingdom squad, being so bold as to hand Mario and company firearms.

True, the guns are goofy-looking blasters rather than cap-busting nines, but it's still eyebrow raising to watch the cartoonish heroes scamper behind cover to line up headshots.

Taking cues from the "XCOM" reboot and its sequel, Ubisoft's bizarre mash-up largely succeeds where the likes of Nintendo's similar effort, "Code Name: S.T.E.A.M." stumbled. With an accessible interface -- thanks much in part to an isometric view reminiscent of "Super Mario 3D World," the gameplay manages to simplify a complex, high learning curve genre for the masses. Noobs will be able to pick it up and grasp the mechanics, while there is enough depth and disparate objectives to challenge experienced gamers.

With more than 250 weapons and a slew of characters from both genres participating -- complete with the trademark, out-there Rabbids style of humor -- "Kingdom Battle" is a joyous, intense slugfest that excels as much as the strategy front as it does in narrative thrust. Bite-sized missions make the game play just as well in quick-hit portable mode as it does when you're at home, glued to your couch for marathon sessions on your TV.

The lack of online multiplayer -- at least there's couch co-op -- is disappointing but expected. With the Switch's online system still in its beginning stages, there was little upside for Ubisoft to take it online. That thankless task is best left to Nintendo's first party obsessions, such as "Mario Kart 8 Deluxe" and "Splatoon 2."

With an enthralling campaign and savage gameplay lining every step of the way, "Kingdom Battle" is a welcome introduction for a non-vehicle riding Mario to Nintendo's newest system. Sure, when "Super Mario Odyssey" drops in a couple months this game will be little more than an afterthought, but until then this is peak Switch Mario.

Publisher provided review code.

Tuesday, August 22, 2017

Book Report: "The Hound of the Baskervilles"


I see this as the original Scooby-Doo story. You have a supernatural threat who scares people into inaction for monetary reasons, and an end-of-story off-comes-the-mask event that shows how someone who was seemingly innocent was the ringleader for the terror.

The writing is good but the logical leaps are annoying. Sherlock makes assumptions based on probability, and if one of his 60/40 guesses were wrong he would have nothing. You have to go in with a willingness to just accept that whatever Sherlock guesses will always be right, and that the mystery will be impossible to solve unless you happen to be him, because the author doesn't give you any information that Sherlock can observe, leaving you stranded and feeling like a Watson-like moron until Sherlock rolls up and solves everything easily with his string of guesses.

Still a fun and interesting book despite its annoyances.
  

Monday, August 21, 2017

"Yakuza Kiwami" Review

Hot on the heels of the 1980s-set "Yakuza 0" comes yet another prequel to Sega's somber gangland saga, which melds open world combat missions with social and leisure activities. The new game, set in 1995, tracking the next stage of the career of Kazuma Kiryu, the protagonist in "Yakuza 0," in his continued rise to prominence.

This time out, you are tasked to protect an orphan while tracking down $10 billion yen in missing cash. The game amounts to a remake of the little-played original "Yakuza," gussied up with an HD makeover, with new plot elements sprinkled among a bushel of previously unreleased content.

As you traverse the city, you advance your skills by racking up experience points by completing various activities. There are also standard minigames, such as parlor arcade diversions and the ever-popular rhythm-based karaoke minigame you can use to seep into the culture and blow off steam in between missions.

Although some of the old seams in the structure of the decades-old game continue to show. "Yakuza: Kiwami" feels like a fresh enough experience to justify the rerelease. Although the games that followed were fuller-featured explorations into the mythos, there's something refreshing about exploring the series' roots in a package blessed with the smooth trappings of modern systems, including short load times, graphical polish and technical polish.

Firmly entrenched as an eclectic niche attraction, "Yakuza" games refuse to fade into the background. This has been an impressive year for the franchise, which shows no sign of slowing. The new release is more than enough to whet the appetite for the next full-blown sequel.

Publisher provided review code.

Friday, August 18, 2017

"Sonic Mania" Review


It's been a long while since Sonic the Hedgehog could hold his blue spiked head high, but the retro throwback "Sonic Mania" manages to move the hero forward by taking a giant leap back in time.

Paying loving tribute to the Blue Blur's most beloved adventures in the Sega Genesis era, the game captures Sonic's sense of speed, applying it gracefully to creative, precisely calibrated levels that allow you to let the hero rip through with minimal guidance or precise maneuvers.

3D bonus levels maintain Sonic's sense of speed, setting you loose amid a frantic free-for-all. Unlockables and hidden bonuses abound, giving you reason to come back and replay levels to master their intricacies.

Couch co-op adds a dimension to the fun, with rubber-banding that places priority on the faster of the two players, making it easy for an experienced player to carry along someone who is just along for the ride.

Despite the emphasis on old school charms, "Sonic Mania" does just enough to move the franchise forward. It's easy to envision this as the launch of a new direction for the series. Now that Sonic has finally gotten out of his own way, the pathway to glory is as free and clear as the wide-open fields of Green Hill Zone.

Publisher provided review code.

"Logan Lucky" Review

For my full review, click here.

Thursday, August 17, 2017

"Madden NFL 18" Review

Some dismiss single-player story modes in annual sports games as shameless gimmicks meant to get gamers to re-up each season, but they can emerge as essential, dynamic forces that distinguish each edition if they're executed properly.

That's the case in "Longshot," a QTE and multiple choice quiz-heavy playable film that paces "Madden NFL 18." Tracking the rise of a former star college quarterback who abruptly quit midway through his career through an unlikely rise through the regional combine circuit and an exploitative reality show, the mode tells a fresh, relatable story that shows the focus developers have placed on moving the Madden franchise forward.

Also worth checking it is Madden Ultimate Team squads, which beefs up the card-based fantasy team game by implementing an online co-op mode that lets you hook up with friends to challenge other teams for supremacy on the field.

Online rosters are constantly updated and patched in, delivering a flow of injuries, free-agent signings and depth chart flips to both franchise and online single-player.

On the field, the product is only barely distinguishable from last year's effort, with passing targeting getting most of the emphasis. The Frostbite engine-driven visuals and physics continue to shine.

There is also more tweakability in philosophies. As you start the game, you select your difficulty level, as well as the gameplay style, choosing from among over-the-top arcade mode, steady, intense sim mode and balance-ephasizing competitive mode.

A deep, inventive package, "Madden NFL 18" is a solid pickup not only for annual enthusiasts, but lapsed players curious about the story mode and those with pals looking to do some damage in the online co-op mode. The game is not only a thrilling touchdown, but a celebratory spike over the crossbar.

Publisher provided review code.

Tuesday, August 15, 2017

"Hellblade: Senua's Sacrifice" Review

An ambitious and fevered psychological journey, "Hellblade: Senua's Song" shatters convention to deliver a thoroughly disturbing action-adventure with brutal consequences you don't often see in modern games.

Its titular heroine is a capable puzzle-solver and agile, deadly huntress. She is both troubled and somewhat aided by an inner dialogue of mixed and splintered personalities. These conflicting voices sometimes give her guidance that boosts her along, or stifles her and ridicules her endeavors. She is a woman whose mind is steadily crushed by the weight and pressures of the interdimensional quest set before her, with each loss pushing her further to her breaking point.

In most games of the past couple decades, death has had little consequence. You shake it off, respawn and get back at it. "Hellblade" zags rather than zigs, making the protagonist weaker and less capable with each demise. Die enough times and you will reach your end, unable to proceed at all.

While you can game the system by reverting to previous saves when you are on the brink of death, doing so does a disservice to the core concept. "Hellblade" is a game best experienced by suffering the consequences of your poor choices or misfortune and struggling onward to make the best of what comes next.

An audio-visual dynamo, "Hellblade" strains to unnerve you. The inner voices, in particular, are not only a rugged obstacle to overcome, but essential in placing you inside the distressed mind of Senua. It's not a pleasant place to be, and her game is more stressful than fun. But those looking for brutal challenge in an elegantly and honestly told tale will find their bliss.

Publisher provided review code.

"Night Trap" Review

For the past quarter century, "Night Trap" has lingered as an oddball relic of the past -- a strange glimpse of an FMV interactive movie future that never was to be. Most derided the game without ever touching it, but the PS4 remake now allows the masses to actually get their hands on it.

I was thoroughly impressed with the improvements from the original. Playing as a booby trap-springing surveillance agent in a house overrun by vampire-like monsters, you now get to watch live video feeds from each room in the mansion you're surveying, allowing you to keep tabs on where the bad guys are so you can take them down in steady rhythm.

The video quality is vastly improved from the pixelated-by-necessity look of the original. Now you can enjoy the cheeseball performances from never-were actors in all their glory. As a dose of 90s kitsch, the so-called drama is priceless -- reminiscent of "Wet Hot American Summer: 10 Years Later," only as an earnest time capsule of the era rather than mocking satire.

Inventive and technically impressive despite its limitations, "Night Trap" is more than the awkward embarrassment from gaming's past that it's usually dismissed as. An essential piece of gaming history, you owe it to yourself to play if you care about the industry's long, winding journey.

"Agents of Mayhem" Review

The spirit of the "Saints Row" in Deep Silver's "Agents of Mayhem," a fast-paced open-world shooter that steers the franchise hard in the tech fantasy/metaphysical direction "Saints Row 4" and its expansion, "Gat Out of Hell" took it. Now having fully cut its ties to its gangland origins to become a full-on squad shooter, the characters and gameplay spirit can let their freak flags fly.

Choosing from among a slate of diverse, oozing-with-personality heroes, you play toward your specialty -- be it speed, tank damage or gadgets -- to take down the objectives set before you.

The franchise's trademark tongue-in-cheek, gleefully immature writing remains intact, as does its penchant for wild, chills-inducing action set pieces and deep customization. A few obnoxious out-of-the-gate DLC packs focus on that end, but won't help you play better.

Although the overarching story is slight, it's the action that provides the appeal here. If you're looking for creative, intense battles, snappy dialogue and pixel-scintillating explosions, "Agents of Mayhem" is your game.

Publisher provided review code.

Friday, August 11, 2017

Book Report: The Price Of Salt


Highsmith is wise enough to know that the way to spread a message of acceptance and to deride prejudice is to avoid preaching and dive deep into the heart of a personal story. That's what she does here, inhabiting the mind of a 19-year-old woman in the 1950s who explores her sexuality in a rigid era in which such concepts were shoved off to the side in favor of strict conformity. She takes a soft touch throughout, gracefully spinning an inner monologue of someone who must appear baffling to nearly everyone who encounters her, including the woman with whom she falls in love. The writing is brave enough to challenge the fluidity of the protagonist's attractions and her inability to make firm, informed choices due to her youth. In some ways she plays a major part into the bigotry that oppresses her. A complex and thought-provoking novel -- frustrating only for the way it stubbornly holds back with little payoff -- it tells a sad, winding story with enough of a dash of hope to leave you feeling moved and optimistic about how far society has come while aware of how far it has left to go.

"Annabelle: Creation" Review

For my written review, click here.

Tuesday, August 01, 2017

Book Report: Slumdog Millionaire



This is a case where the movie managed to fix all the problems with the book, turning a creative but flawed-in-execution idea into a near masterpiece.

Swarup rides his gameshow gimmick hard, and shows little nuance. His work surpasses the movie in its grit and ugliness, showing a seediness and tragedy the movie only hints at but never fully explores. Swarup's story also has an unnecesarily dark climax and a pair of ludicrous twists with unconvincing resolutions.

Despite its failures, I liked the book a lot. It tells its story with a fevered pace and spectacular economy. There are no wasted strokes here. For those who love the movie, this is an experience that will increase the depth of that love.

Wednesday, July 26, 2017

'Hey, Pikmin' Review

The puzzle-based platformer and pseudo RTS dynamo franchise Pikmin has always been a mainstay of Nintendo's home consoles.

"Hey, Pikmin" finally gives the series a portable version, but those looking for the traditional top-down control setup will need to make an adjustment. This is a side-scrolling adaptation of the tap-and-manage setup, which lets you round up, sort and deploy various colored Pikmin to accomplish various tasks for you.

With the feel of a mobile adaptation rather than a full-fledged traditional Pikmin exerience, "Hey Pikmin" feels a bit nerfed, but still manages to capture enough of the feel of the previous games to feel like an extension of the genuine article.

Amiibo interactivity on New 3DS models allow you to aid in puzzle solving and accessing secret areas.

Although far from an essential addition to the considerable 3DS library -- especially as first-party games go -- "Hey Pikmin" is not only a breezy and entertaining time-killer, but a sign that Nintendo is far from giving up support of the 3DS family of handhelds in favor of the Switch.

Publisher provided a review copy.

Monday, July 24, 2017

Review: Dromida MT 4.18 Brushless 4WD Monster Truck

An absolute beast of an RC rig, the Dromida Brushless Monster Truck is meant to romp over rough terrain and survive the skids and crashes demanded of recreational and competitive racing.

A flexible, durable chassis encases some serious horsepower, with admirable range from the remote and a rechargeable internal battery means you won't accidentally knock some AA batteries out of place.

The remote controller does gobble up AAs, but an off switch lets you save power when you're not using it.

Capable of reaching speeds of up to 30mph, with tweakable customization options that will satisfy gearhead hobbyists.

The truck performs just as well as a toy to mess around with indoors.With a throttle that responds to the degree of pressure with which you squeeze the trigger, it takes little time to gain a feel for how to maneuver it around with minimal crashing.

Of course, intentional crashes, as well as jumps and donuts, are where the truck allows for the most fun. A durable set of wheels that's built to last under rough conditions, the truck is a blast to mess around with.

Distributor provided a review unit.

Friday, July 21, 2017

"Dunkirk" Review

For my written review, click here.

Book Report: The Descendants


Hemmings unloads raw pain and confusion of a swirl of painful and joyous experiences in marriage, parenthood, loss, finance and heritage in a brilliant collage that also works as a great story. The movie came nowhere close to living up to the riches that the author doles out in his quiet, compelling prose. Not a word or scene is wasted, with everything collaborated toward sinking you into the personas of his characters and his setting.

What could have been a depressing tale of a family torn apart by the aftermath of a catastrophic accident that leads to discoveries of a bedrock of lies on which a seemingly stable marriage was built instead turns into a thrilling journey of self-discovery. The theme of the book is that change is constant, and memories captured in photographs and mementos only capture half-truths. Things never really were a certain way -- they were simply part of a process of evolution from one shifting stage to the next. The same is true about ideas of how the future will unfold. Despite whatever inevitabilities seem in store, there are no constants and nothing but a fragile, Wile E. Coyote-like focus on the path forward that keeps everyone and everything from dropping to the bottom at any moment.

This is a fascinating and thought-provoking book that not only tells a fantastic story and sketches out indelible characters, but stimulates your sense of introspection throughout.

Tuesday, July 18, 2017

"Splatoon 2" Review


Nintendo is determined to keep feeding the beast, cranking out a head-turning first-party release for the Switch per month. Stacking along with an impressive slate that includes The Legend of Zelda: Breath of the Wild, Mario Kart 8 Deluxe and Arms, Splatoon 2 is the third among the four offerings of games either previously made for the Wii U or remade from releases on the system.

The strategy of bolstering the new system's library by drawing from the old well is working so far. Nintendo is using the mediocre reach of the Wii U to its benefit, building upon solid word of mouth and unbridled enthusiasm of hardcore fans who devoured the previous games to build a groundswell of anticipation for new-ish games on its hot-selling system.

More Splatoon 1.5 than a full-fledged sequel, the new game excels by refusing to tamper with what already works well.

A strong, competitive third-person shooter hindered only by the lack of multiplayer voice chat that dogs all Nintendo software, Splatoon 2 brings the thrills and entertainment factor of a usually adult genre to all ages. Replacing bullets with paint guns gives the action a harmless, laser-tag style feel.

Gyroscope-aided motion aiming makes the Switch feel like a window into a world you control with your wrists and button taps, and the fluid combination of wall-crawling and paint stream dodging makes for invigorating war games.

What you get is an expanded set of offerings of what the 2015 title offered. New weapons, skins, maps and modes expand naturally on what came before, matching and exceeding the original slate.

LAN play makes more sense than online multiplayer, as long as you happen to have Switch-equipped pals. Face-to-face competition makes the action more exciting, thanks to the smack-talk and facial expressions that come along with the intimacy of the setup.

The four-on-four team-based Turf War mode remains the main attraction, but the new Salmon Mode offering -- think Gears of War's Horde Mode, team you and a buddy to face off against increasingly difficult waves of oncomers.

Checking off another box in the Switch's slowly, steadily growing catalogue, Splatoon 2 helps Nintendo continue to have an unmatched 2017 in first-party production. If you're still satisfied with the Wii U and original Splatoon, rest comfortably that you aren't missing out on all that much new. But if you're looking for future-proof shooting you can take on the go, the sequel should be in your sights.

Publisher provided a review code.

Sunday, July 16, 2017

"Final Fantasy XII: The Zodiac Age" Review

Eleven years ago, "Final Fantasy XII" pushed the PlayStation 2 to its limit, reaching what was then a high point for the famed RPG series and laying the groundwork for an awkward decade for the franchise that finally came to blossom last year with the spectacular "Final Fantasy XV."

Telling a sprawling, layered story with gorgeous visuals, deep writing and exhilarating combat that melded turn-based and action qualities, the game was ripe for an HD remaster. "The Zodiac Age" builds on everything that worked with the original -- enhancing the visuals and streamlining the rough, antiquated edges of the gameplay -- and minimizes what didn't work. The result is a gleaming gem that rivals "XV" and "VII" for the top spot among the series' pantheon.

Those who were wowed by "XV" but yearn for the series' roots will find much to love in "XII." Although the checkpoint-based saved system is a previous-gen relic -- hey, at least it does away with the ludicrous PS2 memory card system -- the structured, linear experience recalls the experience that most longtime fans of the franchise grew up loving. You can micromanage every attack or preset your party's emphasis and sit back and watch the mayhem unfold.

A new orchestral score helps give the action and story beats the cinematic resonance that the newer games have, while keeping a foot squarely planted in the past. Looking at the story through the 2017 lens gives the saga a decidedly "Game of Thrones" feel, with the tale of redemption unfolding through brutal setbacks and slivers of hope.

Weighing in at $50, "The Zodiac Age" is on the pricey side of previous-gen remasters, but the cost is well worth it based on the 100-plus hours of thrills it provides, as well as the loving care that went into nearly every aspect of the build. Easily the definitive way to experience "XII," this is as much a remake as it is a makeover.

Tuesday, July 11, 2017

"Minecraft: Season 2, Episode 1" Review

Building of the momentum of the 2015 Telltale Games episodic adventure, the follow-up season reunites characters from the original game and takes your choices into account.

Nailing the blocky graphics and sing-song music of the famed sandbox builder game on which it's based, the storyline and dialogue capture Telltale's trademark humor and emotional resonance.

The new story takes a while to get going, with much of the time spent establishing characters and motivations. Intriguing choices come into play for the branching paths you decide to take, letting you establish your hero as egotistical, sarcastic or compassionate.

Mission directives are always clear and concise, reducing the amount of time you'll need to waste wandering around while looking for ways to advance the story. That's not to say the format is strictly linear. Staying true to the Minecraft spirit, there is plenty to distract you from the main path in the way of exploration and whimsy -- including, of course, opportunities to build stuff.

Like an expert Minecraft builder, the first episode of the new season lays a solid foundation for the heights that are sure to come.

Publisher provided a review code.

Book Report: The Zookeeper's Wife



This is hardcore history dressed up with fictional interludes to streamline the narrative. You know what you're getting into here. A tale of torture and inhumanity, with animals as well as people suffering the spirit-crushing reach of the Nazi regime. I wasn't familiar with the Polish resistance beforehand, and learning about how the people risked everything they had to turn the tide and take back their homes only to find physical devastation, imprisonment and slaughter waiting for them was difficult to handle. Ackerman is very much on the nose with her symbolism, relating animalistic qualities to her heroine, and could have made more of an impact with her theories had she scaled back a lot. But overall, this is a fascinating, well-researched and resonant record of a sad yet inspiring tale of survival.

Monday, July 10, 2017

New Nintendo 2DS XL Review


Sometimes progress means taking a step back.

That's the case for Nintendo's newest handheld, which further clouds the choices handheld gaming enthusiasts need to make when deciding which device to tote around.

The New Nintendo 2DS XL -- yep, quite a mouthful -- is a nominal advancement over the New 3DS XL, the current king of Nintendo's handheld-only products.

Smaller and lighter, with a longer-lasting battery, included charger -- the New 3DS XL lacks one -- the 2DS boasts the same size of display and resolution in both its screens.

Its slimmer form factor, endurance and game library gives it the edge over all other handhelds, including the Switch. The sacrifice is its lack of 3D capability, rendering the once wow-grabbing visuals that have now faded squarely into antiquated fad territory obsolete. You may not be able to get as much out of your 3DS library visually, but if you already have tired of handheld 3D, it's no big loss.

Still, depending on your preferences, there is a cornucopia of brethren systems to tempt you. Start with the tight, compact original 3DS, move on to its supersized big bro, the New 3DS XL, check out the kid-friendly, tablet-style 2DS and then consider the console/handheld hybrid system of the future the Switch, with its currently slim library.

If you want the best of all Nintnedo's offerings, the solutions is a trick question. You'll need both a Switch and a member of the "3DS Family." The New 2DS XL, being the newest of the bunch, makes the most sense for streamlined on-the-go gaming.

If you only have the budget for one system -- and if you plan on keeping the system in your pocket at all times -- your best bet is the newest system, which puts glasses-free 3D in the rear-view mirror, probably for good.

Publisher provided device for review.

Friday, June 30, 2017

"Baby Driver" Review

For my written review, click here.

HTC U11 Review

HTC has struggled to keep pace with Samsung and Apple -- usually playing catch-up on significant tech specs -- but that changes with the U11.

Introducing new tactile functionality along with an elegant two-sided glass form factor and shimmering 5.5-inch, 2K resolution display, this smartphone vies to be the center of attention rather than a wallflower.

Exemplary battery life -- intense use after a full work day will not deplete your power bar -- a staggeringly impressive 16/12 megapixel camera set and impressive multitasking and processing speeds make the U11 tough to put down.

The most intriguing new feature is the squeeze input. Rather than hunt for buttons, you squeeze the phone to launch the camera app and snap pics. While the functionality initially seems incongruous, it quickly becomes second nature, even going to the point of making it feel archaic to go back to another device and snap pics the traditional way.

If you dig the squeeze input, you can take a deep dive and set other apps for squeeze activation. If it doesn't work for you, you can ignore it and rely on the preset inputs.

The Pixel-style Google assistant fills the Siri/Bixby roll well -- riding high on a Snapdragon 835 processor -- and the dust-resistant surface keeps you from having to wipe it clean.

Most importantly, the U11 just feels right. Engineered for responsiveness, ease of use and an appealing ergonomical feel, this gem of a device puts HTC into the unfamiliar -- for the past few years -- spot at the head of the pack in the ever-evolving smartphone arms race.

While there's nothing here to make iPhone or Galaxy die-hards give up their cult-like devotion, fence-sitters looking to upgrade should give this one a long, hard look -- and not be shocked if it's love at first sight.

HTC provided a device for review.

Monday, June 26, 2017

Book Report: People Who Eat Darkness


Parry goes beyond nuts and bolts journalism to tear the cover off his murder story and dive deeply into the sociopolitical context and disturbing subculture that spawned Joji Obara's kidnapping and killing of Lucie Blackman.

Recounting a case he covered extensively for a British newspaper, Parry exposes the seductive repression of the hostess bar circuit that Obara used to hunt his prey and Blackman clung to as a means to use her charm and looks to get by in a foreign land. Shoving aside constraints of reporter neutrality, he shares the yearnings and frustrations of him and Blackman's family as the staggered Japanese justice system strains to shackle the monster.

Fascinatingly told and free of cliches or lazy true crime crutches, Parry creates a true masterwork that endures as the magnum opus of Blackman case coverage and sets a shining example for not only authors, but reporters, to follow.

Saturday, June 24, 2017

"Injustice 2: Ultimate Edition" Review


As excellent as "Injustice 2" was, the base game is sadly incomplete. Significant characters that appeared in the story mode were seemingly held back as paid DLC or to trick out the Ultimate Edition.

Shell out an extra $40 for the tricked-out edition of the spectacular D.C. universe fighting game and you get nine DLC fighters that significantly flesh out the roster of pugilists. Red Hood, Starfire, Sub-Zero and Tamaran are included, with the others yet to be announced.

You also get premiere skins, which give existing characters alternate voices and dialogue, as well as shader packs that trick out their gear in the manner of alternate jerseys in pro sports.

Oddly, Darkseid is not included in the package, and remains a pre-order exclusive. If you failed to order the game before release, expect to cough up $6 for the hilariously overpowered -- and arguably most fun -- fighter on the roster.

Whether the premium cost is worth all the additional characters depends on how much time you plan to invest in the versus mode, but there's little question that you need the add-on to complete the full game. Cheapskates can hold out hope that a version of the game with all DLC will eventually come along at a discount, as it did for the previous game in the series.

The publisher provided a review code.

Monday, June 12, 2017

Book Report: "The Prestige"


Christopher Nolan's flawed movie surpassed the strange, winding book, which takes an intriguing premise, strangles it to death midway through, then keeps on trucking long past when the curtain should have dropped on the plot.

The tale of rival magicians, told through dueling, conflicting journal entries found by their descendants, is at its best when it explores the psyches of the leads, pacing the escalation of the conflict from contentious professional conflict to blood feud and onward to mutually-destructive obsession.

Priest falters once he has to spill the secrets of each magician's special trick that they are hiding from one another. His explanation is a bizarre, supernatural copout that forces the story to wander off into the woods, never to return. Misdirection turns into directionlessness, and the story stops rather than ends.

The format, period detail and character voices are exquisite, but the botched execution fails to coalesce the moving parts into the masterpiece it could have been. The end result is a head-scratching magic trick that baffles rather than dazzles.

Sunday, June 11, 2017

LG X Venture Review

No matter how fast your phone's processor is or how tricked-out its apps are, it's worthless once you inevitably drop it and spiderweb the screen. Cases and screen protectors can help guard against the danger, but they can add bulk and mess with the look and form factor of your sexy device.

The LG X seeks to take the need for a case away, emphasizing toughness and endurance above all else. Built for those who like to live a life of hiking, mountain biking, DIY projects and kids running around with it, the Venture packs a tough casing, a shatter and water-resistant display and a beast of a battery. While the specs and benchmarking may not be quite up to the most cutting edge of competitors, the AT&T-exclusive device does give you all you need to thrive and survive in 2017 and beyond.

Built to compete with the Samsung S8 Active, even the software suite is designed for outdoorsy folks. The Outdoor Essentials app bundles a barometer, fitness tracker, compass and flashlight -- making it easy for campers to scrounge up what they need with minimal hassle. There's even a Glove Mode that allows the screen to sense your interactions while bundled up from the cold.

The Snapdragon 435 processor won't win many speed tests, but the 16mp rear camera and 5mp selfie cam will keep you cranking out adventurous Instagram posts. But even the underpowered processor and smallish display come with a purpose. The device is powered by a monstrous 4,100mAh battery, and the loaner unit lasted through two days of frequent use without needing a charge.

Sticking with micro USB charging rather than upgrading to USB C like most new Android phones comes with positives and negatives. The good news is that you won't have to replace your chargers, but the downside is you're stuck with slower recharging speeds and the annoyance of having to have the input lined up just right.

Overall, the LG X Venture is a solid pickup for those whose lives are tough on their phones, but offers little for the tech-savvy upgrader looking for the hottest new thing. It's meant to be brought on adventures rather than cooped up indoors.

LG provided a device for review.

Saturday, June 10, 2017

Book Report: "Through the Looking Glass"


More artistic and less trippy and disturbing than the original, this feels like a commerce-driven cash-in. It's also an excuse for Carroll to wedge in some spectacular poems that otherwise would have been tough to publish. He abandons many of the twisted themes he tangled with in the original in favor of lighthearted whimsy. He generated some iconic characters here, including a definitive Humpty Dumpty, doofus twins Tweedle-Dee and Tweedle-Dum and the icy White Queen. This is, overall, the more accessible and better-written of the two Alice books, but less imaginative and safer.

Monday, May 22, 2017

Book Report: "Mafia Prince"


The writing is poor, and the storytelling is mediocre. Leonetti's memoir thrives on the pure grit of his honesty, humility, shamelessness and experience. He recounts his years in the mob, and what led to his betrayal of his entire crime family and willingness to risk his own life and those of everyone he loved just to stick it to his controlling uncle, never pretending that he became a government witness for altruistic, or even pragmatic, reasons. Leonetti and his gaggle of ghostwriters spin their yarn with the matter-of-fact sloppiness of a tired old man spilling his guts to no one in particular at a dive bar.

Because he was so deeply entrenched with his subject matter, he can't help but tell a more reliable history of the fall of La Cosa Nostra than any journalist could catalogue or any novelist could dream up. His scattered, choppy prose may be agonizing at times, but he manages to translate a convincing feel of what it was like to sell your soul to the seductive greed that mob life offered him.

That said, an editor who halfway paid attention could have done wonders for this mess. Characters are introduced and re-introduced over and over again in the exact same manner, nicknames and terms are given the same treatment and stories are rehashed for no apparent reason.

GoodFellas this is not, but "Mafia Prince" is still vital reason for anyone who can't get enough wiseguy tales.

Sunday, May 21, 2017

"Injustice 2" Review


s The publisher provided a copy of the game.

Like a costumed vigilante showing off a new uniform and powers, "Injustice 2" passes the "wow" test within the first few minutes. This is the superhero fighting game DC fans have long dreamed of, with heroes and villains squaring off with a full, dizzying set of background-shattering, enemy-splattering powers.

And just like every interesting comic book hero, there are flaws beneath the surface that keep the game from superhuman levels.

Just about everything has improved from the original game. Not only are the visuals sharper and more authentic, the standard moves are more fluid and the specials are easier to execute and more spectacular. It's a thrill, for instance, to use the Flash to pummel Superman through various dimensions.

Online lobbies are streamlined and efficient, pairing you with fighters of similar skill in order to make your experience more accessible and challenging than punishing.

The story mode also takes the mythos to new heights. While the previous version was little more than a flashy tutorial, the new story is a robust and worthy effort that is far more than a throwaway side mode. Ignore the campaign to dive into multiplayer without looking back and you're missing out on a thrilling, twist-filled journey.

The character selection is robust, with new additions such as Supergirl, Firestorm and Scarecrow, but those familiar with "Injustice: Gods Among Us" will miss the fighters who don't show up in the sequel, such as Doomsday, Lex Luthor, Lobo and Martian Manhunter. Even more disappointing is the way devs held back characters for premium editions of the game. If you want the likes of Reverse Flash, Power Girl or the John Stewart edition of Green Lantern, you are going to have to fork over more money upfront or wait for the inevitable rerelease.

Fighting game sequels should leave you no reason to return to the predecessor, and the lack of defining characters from the original makes the follow-up fail at that task. That said, this is a robust overall effort that will please fans of fighters and the DC mythos alike.

Geared as much for easy couch co-op while balanced enough for the e-sports circuit, "Injustice 2" is a game that has started off well and will likely only improve as players shake out its kinks and developers pump out updates, refinements and additional characters. Even if this year's slate of DC movies disappoint fans of the franchise, they'll be able to retreat to the game to take solace.

The publisher provided a digital copy of the game for review.

Three New Sets Revitalize 'Lego Dimensions'

Warner Bros. Interactive Entertainment continues to pump out new characters and levels to refresh the original game, which came out in 2015. Here's what's new in May:

The Goonies Level Pack

In addition to a "Goonies"-themed level and battle arena, you get the One-Eyes Willie pirate ship -- rebuildable as the Fanged Fortune and Inferno Cannon -- a Sloth minifigure and a skeleton organ/jukebox/turkey 3-in-1.

Harry Potter Fun Pack

A Hermione minifigure and buildable Buckbeak/Giant OwlFierce Falcon three-in-one structure come along with the kit.

Lego City Fun Pack

Chase McCain, the star of "Lego City Undercover," shows up in minifig form. You also get a 3-in-1 police chopper/hovercraft/plane to patrol the game's levels.

Studio provided review samples.

LG G6 Review


With the G6, LG shows that it's no longer willing to settle for playing catch-up with the likes of market leaders Apple and Samsung. Instead, it's not afraid to take some chances and innovate.

It starts with the display, an oblong, extra-wide screen that presents you with a broad, 5.7-inch display that maintains a thin form factor while pumping out visuals at 2,880x1,440 pixels. This makes it so your field of view is comparable to that of a Galaxy S8+ or iPhone 7 Plus, while keeping the device easy to keep in one hand, allowing you to operate it without straining your thumb.

Judging from the durability of the loaner unit, the G6 seems built to last. Should it slip out of your hand, it handles tumbles with resilience. The tough, pragmatic design -- with rounded corners that make for better ergonomics -- negates the need for a case and handles drops on tile or concrete surfaces, as well as plops in puddles, thanks to water resistance that stacks up well to competitors.

The 32GB of onboard memory is expandable with a micro SD card -- which is key because pre-installed apps eat up close to half of the original storage.

A weak spot is the 3,300mAh cell battery, which struggles to keep up with heavy use throughout the workday -- especially if you plan on watching video or gaming on full brightness settings. Luckily, the USB-C charger juices the device back up in short order. As long as you pick up an extra charger for the car and juice up at your desk, you should be fine.

The dual, 13MP rear cameras are another highlight, allowing you to shoot absurdly wide panoramics -- up to 125 degrees. Included software allows you to preview pics without leaving the shooting app, or trick out pictures in such ways as combining a pair of similar shots to craft a hybrid.

The 821 2.35 GHz + 1.6 GHz Quad-Core Custom 64-bit Qualcomm Kryo processor can handle heavy lifting that keeps it on par with the iPhones, Galaxies and Pixels of the world. Whether you're juggling apps via multitasking work apps, pausing videos to get in some gametime while catching up on email or snapping and editing photos and videos to share on social media, the G6 has you covered. The included Google assistant keeps it on par with the Pixel, allowing you to use voice commands to look up facts, call up apps, maps or music.

The LG G6 is a phone for an iconoclast who makes it a point of avoiding following the crowds, and the device rewards those well who make the leap from the comfortable brands. What it lacks in name recognition it more than makes up for in performance.

LG provided a device for review.

Friday, May 12, 2017

"Snatched" Review

For my written review, click here.

Book Report: "Catch Me if You Can"


Abagnale pulls off a con job when it comes to the ending. Seemingly uninterested at giving his story any sort of resolution, he just stops and vanishes as abruptly as he did when he passed a bum check or tricked a prison guard into letting him free.

The story is amazing, if probably exaggerated to an absurd degree, and the momentum is overwhelming. Abagnale trips things up a bit by obsessively inserting lame similes into every other paragraph, awkwardly making him seem like he's trying to come off as a hillbilly rather than a sophisticated conman.

The movie is way better than the book, but could have incorporated more of his crazy scams. Abagnale was a chameleon who masqueraded as an airline pilot, doctor, college professor and prison inspector. The joy with which he recounts his capers is contagious, and the inner monologue with which he rationalizes the moral fortitude of his crimes is fascinating.

This seems more like the first half of a deeper, more profound book, but at least it's probably the more entertaining half.

Friday, May 05, 2017

"Guardians of the Galaxy Vol. 2" Review

For my written view, click here.

Book Report: "If I Did It: Confessions of the Killer"


This is a disgusting yet mesmerizing look into a likely insane narcissist who has somehow convinced himself of his innocence of one of the most notorious crimes of the 20th century, while at the same time feeling guilt-ridden or braggadocious enough of committing the murders and getting away with them that he decided to write a book about how he did it.

As untrustworthy as O.J.'s perspective is, his scattershot narrative manages to fill in several gaps in the mystery -- plenty of which aren't even covered in the 8-hour, Oscar-winning ESPN documentary.

It's also fascinating to listen to O.J. rationalize the way he threw away his success and stardom. Every villain is the hero of his own story, and the way he saw it, he was an innocent man always trying to do his best in the face of impossible circumstances. It's intriguing to read between the lines to get the idea of what really happened in situations he shrugs off and explains away, such as the times in which police investigated him for domestic abuse.

The introduction is equally fascinating, about the way the Goldman family got legal custody of the manuscript, and why they chose to publish it. An addition from the ghostwriter is also insightful into O.J.'s character and demeanor. Equal parts trash and valuable historical document, it's a book well worth a look for those who are interested in the case.

Saturday, April 29, 2017

Book Report: "Jaws"


It was a shocking discovery that as great as the movie was, it basically amounted to Steven Spielberg screwing up and cheapening one of the greatest novels of the 20th century.

Peter Benchley's book is disgustingly good, with vibrant storytelling that unfolds with the urgency of a police procedural, coupled with some powerful character development, mesmerizing dialogue and overwhelming pathos for its conflicting chess pieces in an unfolding disaster that no one wants to acknowledge.

The interplay between Brody, Quint and Hooper -- which is definitely the high point of the movie -- is about a thousand times better in the book, due to the stakes being much higher and the conflict far deeper among them. Hooper is a far more complex and nefarious character in the book than the movie, and Brody's heroism is more defnied and his self-sacrifice more profound.

The movie version of the shark is more powerful and meaner than the book version, but the latter is more frightening due to the realism with which he's treated. About the only improvement the film makes on the source material is the "we're gonna need a bigger boat" line.

Saturday, April 22, 2017

Book Report: Zodiac


Graysmith translates his journalistic obsession with single-handedly solving the Zodiac mystery to the page with flamboyant zeal. He set the template for Dateline, 20/20 and ID shows by fusing an incredible amount of detail into a torpedo-driven narrative.

He gets in trouble by getting lost in the woods sometimes, focusing on minutiae such as which streets victims took, and adding throwaway flourishes such as conversation snippets that he surely made up. And then there is the ridiculous chapter where he tries to correlate every killing to a different lunar phase in a bizarre attempt to guess at the next Zodiac murder, which thankfully would never come.

Graysmith is most triumphant at translating his enthusiasm for the case to the reader. His skill at digging up facts that the Bay Area's law enforcement agencies lost track of or failed to share with one another to craft a cohesive portrait is mesmerizing. It's even more impressive that he doesn't hedge his bets under a guise of journalistic neutrality. He makes a case for proving the guilt of the most likely suspect, while also accepting the possibility that he could be wrong, and posing a possible alternative suspect. You come away from the book feeling like you knew all that Graysmith discovered and informed enough to form a hypothesis of your own.

Tuesday, April 11, 2017

Book Report: Wicked


Something that always bothered me about the musical was how artificial and forced the ending seemed to be. The book is much darker and sticks truer to the characters' fatalism, making the Elpheba-Fiyero more poignant and relevant to the traditional story than a nonsensical conspiracy to run off together. If there is one thing Maguire absolutely nails, it's the finish, which is haunting and resonant down to the ending phrase. It's the struggle to get to that point that gets the author in trouble.

Maguire is a consummate overthinker, which leads to over-writing and meandering in the dense forest of details that he and he alone finds relevant. There is way more time hacking through the weeds of Oz's history and political movements than serves the story. It is cruel to compare any writer to George R.R. Martin, but Maguire could learn a lot from his economy and forward momentum in crafting sprawling words with thick, dense lore that informs every scene. Maguire's characters and intrigues wither on the vine because he chokes away their momentum too often.

The Oz that Maguire crafts is handsome and rich, but also staggeringly dull. I want the Cliff's Notes of the rest of his Wicked Years saga, but lack the energy to plow through the full experience. Guess I'll wait for the musical adaptations, even if they have fake ubeat endings.

Thursday, April 06, 2017

Book Report: Alice's Adventures in Wonderland


I experienced the story in a million ways before finally sitting down to read it, and it surpassed my expectations of just how weird it was. Lewis Carroll had no reservations about stifling speculation about his drug use or sanity. He wrote about whatever strange concept popped into his head, regardless of how it affected the flow of his story, his characters or the overall tone. He is out to traumatize children and adults alike, providing a flood of material for pscyh evaluations and armchair analysis. Silk-smooth, clear writing helps keep the unfocused brain dump not only readable, but consistently funny.