Sunday, December 24, 2017
"The Coma: Recut" Switch Review
"The Coma: Recut" takes the "cut to the chase" saying to heart. The grim title eschews combat for hiding and scampering, which are skills necessary to make it from one scene to the next.
The 2015 Korean survival horror game gets the remaster treatement on current consoles, including the Switch, where its point-and-click aspects are a fitting pairing for the touchscreen.
In a nod to adventure games that inspired much of its structure, you have an inventory menu you populate with items you pick up along the way that will unlock gateways by satisfying the demands of those blocking your progress.
There is also some influence from the likes of "Persona," with the hallways of the high school setting up perilous pathways for the meek protagonist. You navigate through inner labyrinths of the mind that blend with outward horrors in the manner of "Silent Hill."
If you are looking for a game with a sardonically dark sense of humor, dialogue-heavy plot developments and can tolerate a fair amount of required backtracking, "The Coma: Recut" may be an apt fit for some holiday counterprogramming.
Publisher provided review code.