Monday, October 16, 2017
iPhone 8 Plus Review
Apple's iPhone 8 Plus is no one's idea of a fallback phone. Despite muted fan reaction compared to previous releases, the phone is a knockout that improves on the impressive groundwork laid by its predecessors, overcoming nagging shortcomings of the past while pressing forward to realms yet undefined. Whip out iPhone 8 Plus and expect jealous glances.
Cynics will whine that Apple hasn't made many design innovations since the advent of the 6 and 6 Plus in 2014, that the addition of wireless charging is an effort to play catch-up with its Samsung rivals and that the looming release of the iPhone X rendered the 8 Plus obsolete as soon as it hit the market.
All that cynicism melts away the second you get your hands on the device. While the 8 Plus may not be a colossal leap forward, it's a combination of incremental improvements that form to craft the collective impressive step that will tempt both update-hungry annual Apple updaters and Android afficionados alike.
The advents of the bionic chip and AR, upgrades to 3D Touch, improved cameras, speakers and battery life all team up to form a superphone that manages to make the excellent iPhone 7 Plus seem like a feature-poor relic from yesteryear.
At the top of the list of enhancements is the 12MP camera. Equipped with a bigger, speedier sensor and enhanced video stabilization to smooth out your shakes, the camera is designed to snag sexy sunsets, low-light portraits, fast-paced action stills and shimmering color, all in either snapshots, Harry Potter-style Live Photos or video that can run at a 60fps clip at 1080p resolution. A cadre of settings allows you to adjust your shot to your vision, whether it be intentionally blurry-background stage lighting, natural lighting or a studio look. Photo geeks will adore the seemingly infinite post-production tweaks and pre and mid-shoot adjustments available to those willing to experiment.
The battery life is said to have been improved by 25 percent or so, but my experience found it dwarfing the endurance of both a 7 Plus and Galaxy Note 8 by several hours. Fast-charging from either the lightning port or more convenient wireless charging means you'll spend lest time attached to a wall or computer dock.
The video and sound the phone pumps out make the phone more of a draw as a gaming and video watching outlet. Combined with that boosted battery life, you feel less guilty maxing out your data plan while messing around on commutes or office waits. Game developers are taking the AR enhancements and running, pumping out a steady stream of amusements that let you interact with avatars and objects layered over real-world scenes. Here's hoping a future update integrates virtual reality to the level of competitors.
On top of all that, the phone is more resistant to water and drops. Although a case is still recommended, those who prefer taking their phone around naked will better enjoy the new all-glass casing. Even should you cloak your precious investment with a case, the wireless charging still works just as well.
Bursting with practical upgrades that emerge the more you use the device, the iPhone 8 Plus is no placeholder or silver medalist. Built to impress, withstand accidental abuse, snap brilliant shots and handle all your diverse needs without flashing that annoying "low battery" notification, the 8 Plus nails it at just about every level.
Apple provided loaner device.
Saturday, October 14, 2017
"Echo" Review
A third-person sci-fi adventure that adapts to the style and choices you establish, "Echo" tells the story of En (Rose Leslie), a space traveler who emerges from cryo-sleep to explore a palace that manifests traces of her former life.
The palace is a haunting realm that reflects En's actions, acting as a character that analyzes, baits and subtly mocks her -- acting as a puzzle that needs to be manipulated and overcome.
Although developer Ultra Ultra does a solid job of establishing an exotic setting, it falls a bit short with narrative thrust. En moves so slowly that you wish there was an option to sprint. The open-ended level design compounds the frustration of taking an incorrect path.
Still, the narrative's meditative and introspective tone serves as a welcome departure from most of the fast-paced, visceral fare that has flooded the marketplace. "Echo" is a methodical, cerebral journey that tends to lull you into its hypnotic pull.
Publisher provided review code.
The palace is a haunting realm that reflects En's actions, acting as a character that analyzes, baits and subtly mocks her -- acting as a puzzle that needs to be manipulated and overcome.
Although developer Ultra Ultra does a solid job of establishing an exotic setting, it falls a bit short with narrative thrust. En moves so slowly that you wish there was an option to sprint. The open-ended level design compounds the frustration of taking an incorrect path.
Still, the narrative's meditative and introspective tone serves as a welcome departure from most of the fast-paced, visceral fare that has flooded the marketplace. "Echo" is a methodical, cerebral journey that tends to lull you into its hypnotic pull.
Publisher provided review code.
Friday, October 13, 2017
"88 Heroes -- 98 Heroes Edition" Review
You can't help but chuckle at the premise of "88 Heroes." Set at 8:08 a.m. on Aug. 8, 1988, the nefarious Doctor H8 will rain nuclear destruction on the world with his 88 nuclear warheads unless he receives $88 octillion within 88 minutes.
Luckily, you and 87 other heroes have what it takes to bring him down.
Released in January on PS4, the 2D platformer gets a special edition rerelease on the Switch. Speedy, breezy platforming is the order of the day, with stiff challenges worthy of "N+" and "Super Meat Boy."
Satirical humor courses throughout every scene. The members of Indie dev Rising Star Games is clearly well versed in the trappings of old-school thrills, and channel their copious knowledge into a ludicrous tribute.
While the premise tends to grow stale in extended play sessions, it works well in the quick, on-the-go stations that the Switch was geared for in portable mode. Luckily it doesn't cost $88.
Publisher provided review code.
Luckily, you and 87 other heroes have what it takes to bring him down.
Released in January on PS4, the 2D platformer gets a special edition rerelease on the Switch. Speedy, breezy platforming is the order of the day, with stiff challenges worthy of "N+" and "Super Meat Boy."
Satirical humor courses throughout every scene. The members of Indie dev Rising Star Games is clearly well versed in the trappings of old-school thrills, and channel their copious knowledge into a ludicrous tribute.
While the premise tends to grow stale in extended play sessions, it works well in the quick, on-the-go stations that the Switch was geared for in portable mode. Luckily it doesn't cost $88.
Publisher provided review code.
"Raiden V: Director's Cut" Review
Originally released in 2016, MOSS's retro throwback bullet hell shooter has re-emerged in director's cut form on PS4. Those who are into classic shooters such as "Life Force" and "Galaga" will eat up the gameplay, which has you select your fighter craft and move it around the ever-scrolling screen as relentless enemy formations come at you.
The "Raiden" has been holding the genre's standard high since the early 1990s, when it was king of the arcades, and has ably shifted to consoles, where it serves as a welcome change of pace from more complicated games of today.
The main change from previous games is the graphics. The detail and particle effects of explosions, upgrades and weaponry is sharper and more vibrant, while the creativity of upgradable weapons remains consistent. Snake-like streams of weaponry, screen-frazzling smartbombs and pulse shields help you make your way through simplistic yet consistently challenging levels.
Ample difficulty settings allow newbies to taste the fun while providing a stiff challenge for vets. A compelling download for those looking for some lighter fare amid the coming onslaught of serious games, "Raiden V" is a welcome blast from the past.
Publisher provided review code.
The "Raiden" has been holding the genre's standard high since the early 1990s, when it was king of the arcades, and has ably shifted to consoles, where it serves as a welcome change of pace from more complicated games of today.
The main change from previous games is the graphics. The detail and particle effects of explosions, upgrades and weaponry is sharper and more vibrant, while the creativity of upgradable weapons remains consistent. Snake-like streams of weaponry, screen-frazzling smartbombs and pulse shields help you make your way through simplistic yet consistently challenging levels.
Ample difficulty settings allow newbies to taste the fun while providing a stiff challenge for vets. A compelling download for those looking for some lighter fare amid the coming onslaught of serious games, "Raiden V" is a welcome blast from the past.
Publisher provided review code.
Thursday, October 12, 2017
"The Evil Within 2" Review
"The Evil Within" seized the survival horror banner from "Resident Evil," which has long since evolved into more of an action-oriented escapade. In both the original 2014 "The Evil Within" and its impressive sequel, you find yourself scrambling in the dark to escape from overwhelmingly bleak scenes, left with only your wits and impulses to guide you through.
You once again play as Sebastian Castellanos, a cop suffering from a family tragedy who submits to a thought manipulation program called STEM in a desperate attempt to reunite with his daughter, who he believes died in a fire.
You sink into Sebastian's mind, a prison of psychoses. You find yourself confronting a series of nightmare-like hallucinations with limited resources at your disposal.
Customization options abound, starting from control options and difficulty levels at the onset. You can also load out your character with attributes that allow you to play the way you want to. If you prefer to confront your opponents with angst and ammunition, setting traps to lure in the big bads, have at it. If you would rather hone your stealth and hiding abilities, you can build your character to suit those purposes, thanks to a flexible suite of craftable materials.
Unlockables abound for those willing to devote the time to exploring the harrowing environments. The emphasis throughout is on survival despite horrific odds, and the horror comes from not only jum scares but a nagging sense of hopelessness. Flick off the lights, sink into a chair and enjoy an engrossingly agonizing horror experience.
Publisher provided review code.
Book Report: "The End of Eternity"
Isaac Asimov didn't just present visions of the future, he put considerable thought into the moral implications of what factors such as artificial intelligence, time travel and space exploration would have on culture as well as the way it would skew the collective long-term purpose of mankind. "The End of Eternity" contemplates the effects that traveling through time would have on the moral makeup of political leaders, projecting moral wars that would span centuries.
At the kernel of the treatise is a sad love story and gripping espionage thriller. Asimov's plotting would have held up just as well if no sci-fi was involved and all the backstabbing, misdirection and vengeance quests took place in a contemporary city. If he held true to his storytelling he would have ended up with something approaching perfection. Instead, he gives up on his story in the final chapters and takes to characters swapping monologues that would better serve as term papers.
"Middle-earth: Shadow of War" Review
Monolith Productions lives up to its lofty moniker by going big at every opportunity.
Back in 2014, it harnessed the overwhelming mythos of J.R.R. Tolkien's universe to produce an epic, branching-paths adventure that transcended both the books and films. The innovated Nemesis system had you forge rivalries and alliances with opponents that would come back to haunt you or even pay off positively in endeavors down the line.
Despite its ambitious reach, Monolith's vision exceeded its grasp, largely due to technological limitations of the time. Now with experience and advancements on its side, Monolith goes in for the glorious kill with "Shadow of War." Once again taking the reins of human-wraith hybrid Talion on his obsessive quest to get back at Sauron, the saga lives up to the lofty expectations left by the predecessor. In many ways, this was the game that the original promised to be but didn't quite achieve.
Although the architecture of the RPG elements can be intimidating, the level design has a comforting way of presenting you your tasks in a piecemeal manor that helps you master them without being overwhelmed. You can go from a someone who has no idea what they're doing to a masterful, bast-dispatching, orc-enslaving ninja of vengeance in minutes.
The world-building aspects come later on, tasking you to conquer the realm by setting up and maintaining feifdoms lorded over by submissive rivals. The game soars higher in its action and visual aspects than it does in its franchise mode-style amalgam, but the total package meshes well and makes sense.
Although weighed down by everpresent microtransactions prompts urging you to cough up a stream of money as continuous as Mordor's orc battalions, "Shadow of War" provides a path to victory for those who refuse to play ball. It seems that you don't need to buy anything to win, although spending big on loot boxes and premium orcs will ease your bath to endgame triumph.
But don't expect to make it to that point any time soon. Loaded with sidequests and bursting with things to do and places to explore, "Shadow of War" is more of a place to spend time than a point-to-point narrative to barrel through. Monolith's realm is even more engaging than the Tolkien books and films that came before, as well as its original game.
Publisher provided review code.
Back in 2014, it harnessed the overwhelming mythos of J.R.R. Tolkien's universe to produce an epic, branching-paths adventure that transcended both the books and films. The innovated Nemesis system had you forge rivalries and alliances with opponents that would come back to haunt you or even pay off positively in endeavors down the line.
Despite its ambitious reach, Monolith's vision exceeded its grasp, largely due to technological limitations of the time. Now with experience and advancements on its side, Monolith goes in for the glorious kill with "Shadow of War." Once again taking the reins of human-wraith hybrid Talion on his obsessive quest to get back at Sauron, the saga lives up to the lofty expectations left by the predecessor. In many ways, this was the game that the original promised to be but didn't quite achieve.
Although the architecture of the RPG elements can be intimidating, the level design has a comforting way of presenting you your tasks in a piecemeal manor that helps you master them without being overwhelmed. You can go from a someone who has no idea what they're doing to a masterful, bast-dispatching, orc-enslaving ninja of vengeance in minutes.
The world-building aspects come later on, tasking you to conquer the realm by setting up and maintaining feifdoms lorded over by submissive rivals. The game soars higher in its action and visual aspects than it does in its franchise mode-style amalgam, but the total package meshes well and makes sense.
Although weighed down by everpresent microtransactions prompts urging you to cough up a stream of money as continuous as Mordor's orc battalions, "Shadow of War" provides a path to victory for those who refuse to play ball. It seems that you don't need to buy anything to win, although spending big on loot boxes and premium orcs will ease your bath to endgame triumph.
But don't expect to make it to that point any time soon. Loaded with sidequests and bursting with things to do and places to explore, "Shadow of War" is more of a place to spend time than a point-to-point narrative to barrel through. Monolith's realm is even more engaging than the Tolkien books and films that came before, as well as its original game.
Publisher provided review code.
Friday, October 06, 2017
Wednesday, October 04, 2017
"Sine Mora EX" Review
Newly released on Switch, "Sine Mora EX" is more than a quick and dirty port. The bullet hell escapade seems like a natural fit for Nintendo's handheld/home console hybrid.
Even if you rock a colossal TV with surround sound, the game plays far better when in handheld mode.
With the ability to hunch over, glue your eyes to the screen and exact sweet vengeance on the swarms of enemy aircraft that have been pummeling you into oblivion.
While the game was a superb effort in its original form, and especially its enhanced EX mode, "Sine Mora" shines brightest on the Switch. If you own Nintendo's console, the infinitely replayable shooter is well worth the $30 it costs to add to your library.
Publisher provided review code.
Even if you rock a colossal TV with surround sound, the game plays far better when in handheld mode.
With the ability to hunch over, glue your eyes to the screen and exact sweet vengeance on the swarms of enemy aircraft that have been pummeling you into oblivion.
While the game was a superb effort in its original form, and especially its enhanced EX mode, "Sine Mora" shines brightest on the Switch. If you own Nintendo's console, the infinitely replayable shooter is well worth the $30 it costs to add to your library.
Publisher provided review code.
"Mario & Luigi: Superstar Saga: Bowser's Minions" Review
Dusting off a 2003 GameBoy Advance classic, developer AlphaDream not only remakes "Mario & Luigi Superstar Saga," but reinvents it for the Nintendo 3DS, making the game look and play better than ever before while retaining the rollicking sense of humor and clever puzzle design that tantalized fans 14 years ago.
The result is a vital entry in a somewhat slow year for the system, building off the momentum of "Metroid: Samus Returns," another brilliant remake from Nintendo's handheld past. As expected, the main quest is still there in all its glory. You juggle Mario and Luigi in their efforts to track down Bowser, hunting down his lackeys in a series of interactive turn-based battles. You can shift the tide with combo attacks, special moves and items.
The main draw for those looking for something new is the "Minion Quest: The Search for Bowser" mode, which lets you play as Captain Goomba, who leads ShyGuy, Boo and other members of Mario's rogues gallery as they hunt down their leader in an adventure that runs parallel to the good guys' journey.
Amiibo collectors will find plenty of outlets for their army of miniature statues. All figures from the Mario universe are compatible with the game, popping out bonuses and item drops that help you on your voyage.
Every bit the giggle-inducing good time that the original was -- and topped off with a new quest that stands tall in the shadow of the original -- "Mario & Luigi: Superstar Saga: Bowser's Minions" is a handheld blast that proves Nintendo still has plenty of love for its handheld-only systems as we move deeper into the Switch era.
Publisher provided review code.
Tuesday, October 03, 2017
"Forza Motorsport 7" Review
It used to be that the standard "Forza Motorsport" series did all the stiff-lipped heavy lifting, leaving it to the "Forza Horizon" offshoot to inject a sense of free-wheeling fun. "Forza Motorsport 7" marks the apex of a years-in-coming change to that paradigm, imbued with enough arcadey adaptations to match its spinoff in the fun factor while still flooring it in the realm of accurate simulation.
Easily the most accessible mainline "Forza" game to date, "7" is something newcomers can pick up and play without feeling the urge to slam their controllers in frustration. With enough assists and a handy rewind mode that makes the racing process less solemn, the floor has been lowered for newbies.
Veterans won't feel that their obsession has been nerfed. You can still opt for ultra-punishing simulation specs, made all the more challenging due to varied weather options. The sense of speed the game imbues its vehicles at every level is as engrossingly addictive as ever.
With more than 700 cars available to pick up through its web of win bonuses, promotions in-game credits and real-life currency -- each with countless customization options -- there is a limitless amount of permutations to your vehicle stables.
The variety of racing classifications and tracks is just as staggering. From the opening tutorial, you get a taste of the various speedsters, trucks and open wheel rides available. "Forza Motorsport 7" wears the burden of being Microsoft's only first-party late-2017 release with as much smooth confidence as a world-class racecar driver.
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Publisher provided review code.
Easily the most accessible mainline "Forza" game to date, "7" is something newcomers can pick up and play without feeling the urge to slam their controllers in frustration. With enough assists and a handy rewind mode that makes the racing process less solemn, the floor has been lowered for newbies.
Veterans won't feel that their obsession has been nerfed. You can still opt for ultra-punishing simulation specs, made all the more challenging due to varied weather options. The sense of speed the game imbues its vehicles at every level is as engrossingly addictive as ever.
With more than 700 cars available to pick up through its web of win bonuses, promotions in-game credits and real-life currency -- each with countless customization options -- there is a limitless amount of permutations to your vehicle stables.
The variety of racing classifications and tracks is just as staggering. From the opening tutorial, you get a taste of the various speedsters, trucks and open wheel rides available. "Forza Motorsport 7" wears the burden of being Microsoft's only first-party late-2017 release with as much smooth confidence as a world-class racecar driver.
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Publisher provided review code.
Monday, October 02, 2017
"Cuphead" Review
"Cuphead" turns out to be a deal with the devil that parallels its own plot.
A gorgeous game, with every frame hand-drawn in 1930s Fleischer Bros. style, it lures you into its maddening platforming, only to inflict you with ceaseless torture and torment.
That the game - about anthropomorphic cup brothers who lose their souls to the devil at the craps table and try to win them back by acting as his soul repo men -- is so difficult is a plus for old-school gaming fanatics, who will appreciate its "Mega Man" and "Contra"-style platforming and run-and-gun inspirations. But anyone looking for modern hand-holding amenities will run screaming.
Don't expect niceties such as checkpoints or the ability to add lives. "Cuphead" makes you work for every inch, and demands you learn the intricacies of its levels via a brutal regime of trial and error until you can skate through unscathed.
A dazzling showpiece and undeniable artistic achievement, "Cuphead" will likely prove popular on the speed-run circuit and streaming. Its style overshadows its maddeningly difficult content. If you see its ending, it will be either by sheer force of will with finely honed skill or because you gave up and watched it on YouTube.
Publisher provided review code.
A gorgeous game, with every frame hand-drawn in 1930s Fleischer Bros. style, it lures you into its maddening platforming, only to inflict you with ceaseless torture and torment.
That the game - about anthropomorphic cup brothers who lose their souls to the devil at the craps table and try to win them back by acting as his soul repo men -- is so difficult is a plus for old-school gaming fanatics, who will appreciate its "Mega Man" and "Contra"-style platforming and run-and-gun inspirations. But anyone looking for modern hand-holding amenities will run screaming.
Don't expect niceties such as checkpoints or the ability to add lives. "Cuphead" makes you work for every inch, and demands you learn the intricacies of its levels via a brutal regime of trial and error until you can skate through unscathed.
A dazzling showpiece and undeniable artistic achievement, "Cuphead" will likely prove popular on the speed-run circuit and streaming. Its style overshadows its maddeningly difficult content. If you see its ending, it will be either by sheer force of will with finely honed skill or because you gave up and watched it on YouTube.
Publisher provided review code.
Friday, September 29, 2017
Thursday, September 28, 2017
"Gook" Review
Set amid the maelstrom of the 1992 L.A. riots, "Gook" takes a hard look at race relations in inner-city Los Angeles. It's a nostalgia-tinged look at the past, as well as a mirror reflecting the similiarties to current times.
Writer/director/star Justin Chon films in a gritty, black-and-white style meant to capture the poverty and despair to suit his tone. He plays a Korean man who owns a downtrodden shoe store along with his brother (David So). Then men befriend a spunky 11-year-old black girl (Simone Baker), who prefers hanging out at the store to going to school.
Once the riots break out amid broiling race relations, the men and girl are thrust into a struggle for survival. The rolling storm of fists, bullets and feet comes rolling toward them, and all three are forced to evaluate their opinions and standing in life.
"Gook" works best in its slow, steady moments, which allow its characters to breathe and help the film's sense of time and place flower to life.
A stirring coming-of-age film that demands to be seen, "Gook" hails the coming of a powerful new voice in indie film.
RATING: 3.5 stars out of 4.
Wednesday, September 27, 2017
Book Report: "The War of the Worlds"
H.G. Wells was a visionary with a frighteningly accurate view of the future and the potential applications of space and science to everyday life as he saw it in the 19th century. Thankfully, his prophecy here has yet to come true. A bleak glance of despair at an apocalyptic battle with opponents superior to humans in every capacity save for griminess, his story is that of a survivor who wins his life in the face of impossible odds, only to realize he has lost everything he cared for.
By avoiding the macro scale of species vs. species battles that his title portends and focusing on an intimate tale of endurance, Wells leaves his readers free to imagine what's going on in the rest of the world. His influence on apocalyptic, aliens vs. humans sci-fi is incalculable. Pretty much every story that followed Wells is little more than a recasting of the template he set here.
Monday, September 25, 2017
"Cyberdimension Neptunia: 4 Goddesses Online" Review
"The Hyperdimension Neptunia" RPG series has always been as meta as it gets, but the offshoot "Cyberdimension Neptunia: 4 Goddesses Online" takes the meta-ness way out of orbit into entirely new dimensions, hyper or otherwise.
The four bouncy, scantily-clad protagonists, who usually band together, clash and flirt their way along paths to save the universe while satirizing gaming and anime conventions, put the important stuff aside to take part in an MMO. You are playing as gaming characters -- who are well aware they are gaming archetypes -- playing a game that pays subtly mocking tribute to the game industry.
Don't spend too much time sorting through the levels of self-reference or who's controlling whom in what realm -- that stuff will just hurt your brain. Instead, focus on the challenging, "Final Fantasy XIII"-style real-time battles, the witty dialogue and sprightly narrative.
This is a game made for both shameless leerers, as well as those who like to laugh at people like that. There's only a creepiness factor if you take anything that goes on seriously, which is nearly impossible to do.
As absurdly fun as it is flat-out absurd, "Cyberdimension" proves that the series maintains its goofiness along with its gaming bona fides. While not for all tastes, it's an offbeat treat for those willing to give it a taste.
Publisher provided review code.
The four bouncy, scantily-clad protagonists, who usually band together, clash and flirt their way along paths to save the universe while satirizing gaming and anime conventions, put the important stuff aside to take part in an MMO. You are playing as gaming characters -- who are well aware they are gaming archetypes -- playing a game that pays subtly mocking tribute to the game industry.
Don't spend too much time sorting through the levels of self-reference or who's controlling whom in what realm -- that stuff will just hurt your brain. Instead, focus on the challenging, "Final Fantasy XIII"-style real-time battles, the witty dialogue and sprightly narrative.
This is a game made for both shameless leerers, as well as those who like to laugh at people like that. There's only a creepiness factor if you take anything that goes on seriously, which is nearly impossible to do.
As absurdly fun as it is flat-out absurd, "Cyberdimension" proves that the series maintains its goofiness along with its gaming bona fides. While not for all tastes, it's an offbeat treat for those willing to give it a taste.
Publisher provided review code.
"Ruiner" Review
Fresh off the success of the "Hotline Miami" games, publisher Devolver Digital is back with a similar isometric shooter in the form of "Ruiner." Paced with quick deaths and even faster restarts, "Ruiner" gets your blood pumping as you hurl everything you've got at the game's challenges, sifting through trial and error until you dig up the skill and strategy to make your way past environmental obstacles and assaults.
The thin plot has you seeking out your kidnapped brother as you infiltrate rough streets lorded over by organized crime and corrupt law enforcement. Occasional "gotcha" moments make some of your deaths feel cheap, but those just make it feel that much sweeter to overcome them, kill off your enemies in comical fashion and grasp sweet glory.
Those moments of triumph are short-lived, however, because "Ruiner" is a bastard of the game that continually jumps you with more agony around every dark corner. You can't trust any step you make as you romp into new territory, constantly shell-shocked and in hyper defensive mode. But taking it easy does you few favors. The game is best enjoyed by cutting loose, accepting inevitable death and shaking off your failures to attack your tormenters with renewed vigor. "Ruiner" is a jolt of adrenaline a year steeped in slow-paced, methodical shooters needed.
Publisher provided review code.
Saturday, September 23, 2017
"The Witness" iOS Review
One of the most thought-provoking puzzle games in recent memory has finally made its long-promised debut on iOS, and at quite a discount. After launching on consoles last year for $40, it's only $10 to play on your iPhone or iPad.
At that much of a price cut, you'd expect fewer features. Instead, you get a refined experience tailored to touch screen use. Its connect-the-dots style brain teasers are more intuitive to solve while pointing and tapping with your finger rather than manipulating onscreen prompts with analog sticks and buttons.
Obtuse and demanding, "The Witness" forces you to think differently and taxes the outside fringes of your intellect and creativity to advance. Should either of those fail you, there are plenty of Reddit threads and YouTube walkthroughs to guide you along. But as with most puzzlers, you get more out of it the less you rely on outside guides to help you along. There's something to be said for being stuck in the much without a hope until you manage to stumble upon a breakthrough that renews your vigor and outlook.
Deep and thought-provoking, "The Witness" is an excellent commute or office wait time killer, as well as something to settle your thoughts before you go to bed. iOS feels like the system "The Witness" was always truly meant to be played on.
Publisher provided review code.
Friday, September 22, 2017
Wednesday, September 20, 2017
"Nex Machina" Review
Housemarque, the developer that ushered in the PS4 era with the fascinating launch shooter "Resogun," continues its momentum with yet another bullet hell odyssey. "Nex Machina" breaks away from the formula of the original to hew closer to the "Geometry Wars" template. You play as a soldier with unlimited ammo, spraying ordnance at swarms of assaulting enemies in order to carve out enough space to rescue captives.
Upgraded weaponry, power-ups and new levels await around every corner. Relentless and unforgiving in the vein of old-school, quarter-chomping arcade shooters, "Nex Machina" somehow manages to toe the line between brutally punishing without slipping into frustrating territory. Every time you're sent to the grave, you're itching to pop right back into the action and build upon your past successes. A certain amount of trial and error is involved, giving you an instant "Groundhog Day" feel as you repeat your successful moves and experiment with new ideas to further your advancement.
Enemy formations are tricky but predictable. Pay attention and you can master the intricacies of what it takes to advance through seemingly impassible swarms. Once you've put in enough time, you feel like a zen master who controls all he sees, bending time and space to your will.
If you're less than hardcore, you can slam through the levels as something of a tourist on the lower difficulties. But the game is at its best when it's most intense. "Nex Machina" has proven to be one of the more addictive shooters on the system, as well as one of its most exhilarating experiences. The highest praise I can give it is to say it's a game good enough to get you to put "Resogun" down for a bit.
Publisher provided review code.
Upgraded weaponry, power-ups and new levels await around every corner. Relentless and unforgiving in the vein of old-school, quarter-chomping arcade shooters, "Nex Machina" somehow manages to toe the line between brutally punishing without slipping into frustrating territory. Every time you're sent to the grave, you're itching to pop right back into the action and build upon your past successes. A certain amount of trial and error is involved, giving you an instant "Groundhog Day" feel as you repeat your successful moves and experiment with new ideas to further your advancement.
Enemy formations are tricky but predictable. Pay attention and you can master the intricacies of what it takes to advance through seemingly impassible swarms. Once you've put in enough time, you feel like a zen master who controls all he sees, bending time and space to your will.
If you're less than hardcore, you can slam through the levels as something of a tourist on the lower difficulties. But the game is at its best when it's most intense. "Nex Machina" has proven to be one of the more addictive shooters on the system, as well as one of its most exhilarating experiences. The highest praise I can give it is to say it's a game good enough to get you to put "Resogun" down for a bit.
Publisher provided review code.
"SteamWorld Dig 2" Review
Every two years, developer Image & Form somehow manages to top itself with yet another Metroidvania-style smash.
Following the head-turning successes of "SteamWorld Dig" (2013) and "SteamWorld Heist" (2015) comes "SteamWorld Dig 2," which reaches fascinating heists while allowing you to dig deep into its subterranean depths. The side-scroller tasks you to seek out currency and upgrades beneath the surface, teasing you with just-out-of-reach caches you vow to return to dig up once you've equipped more powerful tools.
Packing a steampunk-style vibe blended with Wild West influences, the game's cast of characters make for a steady stream of chuckles and occasionally thought-provoking witticisms.
Labyrinthine levels are designed with exquisite ingenuity and care, and the bite-size mission design makes it easy to pick up and play in quick hits or invest long-term time for marathon sessions. The versatility is what makes it an apt pairing for the Switch, which has replaced the 3DS as the system of choice for "SteamWorld" games.
A game as filled with hidden treasures as its levels, "SteamWorld Dig 2" is one of the year's highlights and yet another home run for the skilled dev team. Ya dig?
Publisher provided review code.
Tuesday, September 19, 2017
"Thimbleweed Park" Review
Due to the success of Telltale episodic entries and the rise of the walking sim, there has been an adventure game renaissance in the past few years. But left in the dark has been the classic point-and-click, inventory-collection emphasizing style of the genre. Those with fond memories of the likes of "Myst," "Hand of Fate" and "Day of the Tentacle" have had to scrounge for spare new releases or stick to retro gaming to get their fill.
That changed with the release of the shameless and adoring "Maniac Mansion" wannabe "Thimbleweed Park," which has now found perhaps its most appropriate home of all on the Switch. Playable with both touchscreen or JoyCon inputs, you can move around the cast of wacky characters and swap from scene to scene at will. While the genre has always felt most at home with the mouse-and-keyboard combination, the Switch's offering matches -- and in many ways, surpasses -- the classic setup.
With crafty writing, humorous plot twists and an ingeniously interlocking ecosystem, "Thimbleweed Park" is best enjoyed by shunning online walkthroughs and forcing yourself into trial and error. It's a joy to get lost in the myriad puzzles, only to claw your way out with a clever solution. With plenty of red herrings present to throw you off, the experience feels more open-ended than linear.
While plagued with bottleneck issues that always dogged games like this, "Thimbleweed Park" is blessed with enough nods to modern gameplay conventions to make the experience seem intuitive rather than archaically punishing. Yet another joyous addition to the Switch library, "Thimbleweed Park" is worth a look on whatever system you favor.
Publisher provided review code.
That changed with the release of the shameless and adoring "Maniac Mansion" wannabe "Thimbleweed Park," which has now found perhaps its most appropriate home of all on the Switch. Playable with both touchscreen or JoyCon inputs, you can move around the cast of wacky characters and swap from scene to scene at will. While the genre has always felt most at home with the mouse-and-keyboard combination, the Switch's offering matches -- and in many ways, surpasses -- the classic setup.
With crafty writing, humorous plot twists and an ingeniously interlocking ecosystem, "Thimbleweed Park" is best enjoyed by shunning online walkthroughs and forcing yourself into trial and error. It's a joy to get lost in the myriad puzzles, only to claw your way out with a clever solution. With plenty of red herrings present to throw you off, the experience feels more open-ended than linear.
While plagued with bottleneck issues that always dogged games like this, "Thimbleweed Park" is blessed with enough nods to modern gameplay conventions to make the experience seem intuitive rather than archaically punishing. Yet another joyous addition to the Switch library, "Thimbleweed Park" is worth a look on whatever system you favor.
Publisher provided review code.
"Pokken Tournament DX" Review
Having learned its lessons the hard way in the software deserts it created for the Wii and Wii U in their rookie years, Nintendo has pumped out a steady stream of head-turning games for its fledgling Switch.
Since launch, each month has yielded yet another must-have title for a rotating subset of fans. With a healthy sprinkling of new titles and heavy subsidy of Wii U remakes, Nintendo's first-party lineup has dwarfed those of its rivals in 2017. In October, it's Pokemon devotees' time in the sun.
"Pokken Tournament" is an odd bird even by Pokemon standards, and manages to stand out from among the rest of the franchise with its emphasis on kinetic, real-time battles and boss battle-esque graphics. This is all about rounding up Pokemon lineups and pitting them against opponents, both online and off, in relentless slugfests. Without having to worry about exploring, collecting or trading, the horse blinders are on attacks, counters and strategic tuneups.
Falling in line with "Mario Kart 8 Deluxe" and "Splatoon 2," "Pokken Tournament DX" embraces the base of what came before and tops it off with some compelling new features that probably always should have been there. The main draw is the new battle Pokemon Decidueye. Also included are four battle Pokemon that only appeared in the arcade version, running the total number of battlers available to 20. There are also several new support Pokemon in the mix, as well as the option for three-on-three team tangles.
A plausible entrypoint into the fray for casual fans who get lost amid the minutiae in mainline Pokemon games, "Pokken Tournament DX" is strong offering to sate Switch gamers as they inch closer to the holidays. Both on the couch and on the go, this Pokemon-themed slugfest rocks its chosen arena.
Publisher provided review code.
Monday, September 18, 2017
Book Report: "The Secret Adversary"
The entire book was a footrace of annoying characters and plot developments. Christie loves her heroine Tuppence, a shamelessly shallow and obnoxiously vain hustler, but her twee demeanor is frustrating rather than endearing. Her would-be lover, Tommy, is oddly aloof and creepily jealous of anyone who comes between him and his frenemy. When they finally get together at the end, it's eye-poppingly forced, and feels like Christie is just giving up rather than concluding things.
But even more agonizing than Christie's leads is her storytelling formula. "The Secret Adversary" is a break from her trademark whodunnit style, with no real question ever lingering about who the bad guy really is -- making the Bond villain-like monologue unnecessary. There is no mystery here involving anything to do with the plot. The real wonder is how an effort this haphazard from a legendary writer could be lumped in with her classic creations.
The one high point is the outrageous use of inventive slang. I wonder whether characters from the 20s really spoke like this, but suspect Christie was just making things up and forcing her characters to talk the way she wishes they would. Which is just what a writer should do.
"Marvel vs. Capcom: Infinite" Review
"Marvel vs. Capcom: Infinite" is a fighting game that's full of fan service, but struggles with a blatantly corporate-driven need to hold back. As a result, the subtitle is something of a minsnomer int he distressingly finite offering.
Capcom's tendency to hold back characters and skins in order to prime up copious rereleases and special editions is annoying, and seems to be in effect here. Frustratingly, several favorites from earlier "Marvel vs. Capcom" titles are missing, and are planned to be released later, making loyal gamers cough up even more cash to play them via buying character packs.
No modern fighting game plays things any different, but it's tough to ignore the already filled-out roster available in "Ultimate Marvel vs. Capcom 3," which was remastered and released on modern systems earlier this year. At half price, the bones of the 2011 game hold up well and are still a more exciting alternative to the new game.
The story mode is forced and riddled with ludicrous writing. The art style is inconsistent, looking slick with characters such as Spider-Man but exaggerating odd features of fighters such as Dante and Chris Redfield.
Despite its flaws, I find myself mysteriously more drawn to the new game than its predecessor. Maybe it's the steadier flow of 2-on-2 battles rather than the frenetic wildness of the standard 3-on-3s of the past. Maybe it's the new move sets and specials, and the cataclysmic ways they interact on screen.
Damn you, "Marvel vs. Capcom: Infinite," for possibly earning that subtitle after all by convincing me to continue to cough up good money to buy up whatever characters you release via piecemeal IV drip. I am as hooked on the new game as much as I was on the old ones in spite of logic and willpower.
Publisher provided review code.
"NHL 18" Review
Hockey has always been one of the sports that translated best to video games. Dating from the crude early NES sims to the 1990s, when EA started dominating dorm rooms with its annual releases, the digital version of the sport has served as a gateway drug to the genuine article.
"NHL 18" marks an attempt to snap out of a stagnation, and shows marked advancement in encouraging directions. The key is that developers didn't insist on taking the gameplay in one definitive direction, but rather adapted it to the varied needs of both lapsed video game hockey fans and annual re-uppers.
You can tweak countless options, ranging from standard difficulty levels to rule sets. Want to let it fly with no offsides, over-the-top checks into the boards and slap shots that careen into the goal from center ice by players who never tire? There's a preset mode for you. Prefer a gritty, grimy brand of ultra-realistic hockey with strategic line changes, clock management and special teams lineups? "NHL 18" has got you covered as well.
Everything including the controls layout is adaptable. My favorite way to play continues to be "NHL 94" mode, which simplifies controls to equate to those of the franchise's Super Nintendo glory days. Savvier players will probably gravitate toward the modern control setup, which utlizes the analog stick as an extension of the hockey stick. The beauty of the diverse control layouts is how they allow players of different backgrounds and skill sets to compete on balanced middle grounds.
Although be-a-player, card-stacking fantasy team and franchise modes continue to develop, the calling card continues to be the MMO-like online multiplayer, which allows you to form pickup games with A.I. relegated to the sidelines. This rooftop-style hockey continues to capture the glee of the sport, and makes "NHL 18" an essential pickup for serious sports gamers.
Publisher provided review code.
Sunday, September 17, 2017
"Project CARS 2" Review
Two years ago, the long-gestating "Project CARS" was a major disruptor in the racing genre, putting some heat on the likes of "Forza" and "Gran Turismo." With scores of unlockable vehicles, tracks and impressive environmental effects, the game shook the foundation of the competitors and sparked some imitation.
Now "Project CARS 2" comes along to compete with its fiercest rival -- the shadow of its predecessor. The new game builds steadily -- if unspectacularly -- upon a solid foundation, content to re-trace much of the same path of what came before.
As with the previous game, much of the enduring success of "Project CARS 2" will be determined by the legs it finds in the online realm. An intuitive interface gives it an impressive head start in that regard. With its rivals asleep at the wheel, Bandai Namco could seize this opportunity to drift into the head of the pack.
A welcome mix of arcade and simulation aspects keeps the career climb intriguing. Nearly everything you do on the track contributes to your climb to the top. Not that you need much of an incentive to keep on playing. The race action is exhilarating enough to keep you fascinated without any manufactured rewards loops.
Publisher provided review code.
Now "Project CARS 2" comes along to compete with its fiercest rival -- the shadow of its predecessor. The new game builds steadily -- if unspectacularly -- upon a solid foundation, content to re-trace much of the same path of what came before.
As with the previous game, much of the enduring success of "Project CARS 2" will be determined by the legs it finds in the online realm. An intuitive interface gives it an impressive head start in that regard. With its rivals asleep at the wheel, Bandai Namco could seize this opportunity to drift into the head of the pack.
A welcome mix of arcade and simulation aspects keeps the career climb intriguing. Nearly everything you do on the track contributes to your climb to the top. Not that you need much of an incentive to keep on playing. The race action is exhilarating enough to keep you fascinated without any manufactured rewards loops.
Publisher provided review code.
"PES 2018" Review
For the past few years, the soccer obsessives at Konami have launched free kicks directly at the nuts of their EA competition. Rather than park the bus and run out the clock to preserve its perceived dominance, "PES 2018" stays with the strategy to got it to its current position, pushing its midfield up into an all-out attack on the back of the net.
Lifelike player renditions and motion captures, exquisite ball physics and enchanting crowd noise continue to amplify the experience and make it feel strikingly close to not only broadcast quality, but also the in-person experience of catching soccer at its highest level. An overpowering sense of knowledge, research and detail went into every aspect of the production, making the game feel like a passion project come to life rather than the annual, corporately mandated series update it is.
Although lack of licenses will always be what holds "PES" games back, but loyal fans push out accurate roster updates you can patch in to keep your players and squads as up-to-date as the "FIFA" counterpart.
Another minor niggle is the somewhat stiff menu interface that takes some adjustment to master for newbies. Anyone with experience with past "PES" games will feel right at home, minimizing the adjustment needed.
A true game for the soccer fanatic rather than the casual tourist, "PES 2018" excels in just about every facet of the game. While there are no standout features that necessitate an upgrade, the allure of the highest-precision soccer game on the market is probably enough to tip the balance in favor of plunging in.
Publisher provided review code.
"NBA 2K18" Review
Year in and year out, Visual Concepts slays with its NBA 2K series. "NBA 2K18" continues to rise to the incredibly high bar. Refining earlier slipshod attempts at acing the story mode aspect of the package, this year's entry sticks closer to the previous template, ignoring the unfortunate Spike Lee-directed detour.
After you design your player, you hit a prospect camp and start attempting to play, scheme and talk your way into a high draft slot. Your choices, especially the headway you make in the RPG-style aspects of your character build, determine your skills, status in the league, contract and star power. More than a standard be-a-player mode while stopping short of forcing your player into a predetermined, overly dramatic narrative arc, the mode provides a strong basis for your avatar in the game's various other arenas.
Whether your penchant is for streetball, career simulation, franchise or online team play, your character will be there to help you go up against the greats.
Player movement and animations have been considerably upgraded, adding to the ever-shrinking proximity to Uncanny Valley and inevitable vault into the beyond. As expected, live updates to rosters, injuries and skill developments continue to match real-life developments.
"NBA 2K18" is as brilliant in execution as a Steve Kerr-coached championship squad, and also every bit as fun to watch as Kerr's Dubs. This game is a beacon for what can be accomplished in basketball sims, as well as sports games in general.
Publisher provided review code.
After you design your player, you hit a prospect camp and start attempting to play, scheme and talk your way into a high draft slot. Your choices, especially the headway you make in the RPG-style aspects of your character build, determine your skills, status in the league, contract and star power. More than a standard be-a-player mode while stopping short of forcing your player into a predetermined, overly dramatic narrative arc, the mode provides a strong basis for your avatar in the game's various other arenas.
Whether your penchant is for streetball, career simulation, franchise or online team play, your character will be there to help you go up against the greats.
Player movement and animations have been considerably upgraded, adding to the ever-shrinking proximity to Uncanny Valley and inevitable vault into the beyond. As expected, live updates to rosters, injuries and skill developments continue to match real-life developments.
"NBA 2K18" is as brilliant in execution as a Steve Kerr-coached championship squad, and also every bit as fun to watch as Kerr's Dubs. This game is a beacon for what can be accomplished in basketball sims, as well as sports games in general.
Publisher provided review code.
Friday, September 15, 2017
Samsung Galaxy Note 8 Review
After the disaster that was the 2016 release of the Galaxy Note 7, Samsung rebounded in a major way earlier this year with the Galaxy S8 and S8 Plus. As fantastic as that handset was, though, it served a larger strategic purpose for the company as something of a table-setter.
The Galaxy Note 8, packing its larger screen and S-Pen, is the definitive, full-circle success story for the company that gives its devotees a reason to crow to their Apple-toting rivals. Packing a 6.3-inch screen that stretches across nearly the entire face of the handset, the new design is barely distinguishable from the svelte, sexy S8 models. No longer is the Note a workmanlike, bulky phablet for those who prize screen size above all else. It's now a demure, sleek unit that is deceptively large rather than overtly colossal.
The devices's look also belies its toughness. Water resistant enough to survive an inevitable dunk into a toilet and shatter-resistant enough to survive a hard faceplant on tile, the device largely negates the need for a case. Its glass back makes it easier to hold onto the phone in the first place.
The interface and guts of the Note 8 more than back up the streamlined design. The 12-megapixel dual camera setup is a game-changer that ups the ante for Apple, as well as HTC's line of competitors. Expandable Micro SD storage is back, combining with USB-C charging that lets you quickly charge up the impressive battery. If you're into wireless charging, you can eschew the USB-C in favor of inductive charging via Micro USB.
The 1080p AMOLED screen, which you can adjust to peak visuals by tinkering with the settings, blasts your video and games loudly and proudly, and the packed-in AKG earbuds help enhance the already-superb native sound that pumps out from the speakers.
Although the interface still lags behind Apple in terms of simplicity, multitasking capabilities continue to far surpass those of its rival. You can play a video in one screen and check your email in the other half, toggling one of your split screen spaces for social media updates. It's the perfect phone to live tweet while streaming.
A dynamic and almost absurdly impressive package, the Note 8 is a head-turner packed with smart upgrades geared to aid your productivity and its durability at every turn. With nagging ghosts of the past finally exorcised. Somehow, 2016 seems so far away -- just a lingering flicker in the Note 8's rear-facing camera, which is turned boldly toward the future as it slides gracefully into your pocket. Don't call it a comeback.
Manufacturer provided review unit.
The Galaxy Note 8, packing its larger screen and S-Pen, is the definitive, full-circle success story for the company that gives its devotees a reason to crow to their Apple-toting rivals. Packing a 6.3-inch screen that stretches across nearly the entire face of the handset, the new design is barely distinguishable from the svelte, sexy S8 models. No longer is the Note a workmanlike, bulky phablet for those who prize screen size above all else. It's now a demure, sleek unit that is deceptively large rather than overtly colossal.
The devices's look also belies its toughness. Water resistant enough to survive an inevitable dunk into a toilet and shatter-resistant enough to survive a hard faceplant on tile, the device largely negates the need for a case. Its glass back makes it easier to hold onto the phone in the first place.
The interface and guts of the Note 8 more than back up the streamlined design. The 12-megapixel dual camera setup is a game-changer that ups the ante for Apple, as well as HTC's line of competitors. Expandable Micro SD storage is back, combining with USB-C charging that lets you quickly charge up the impressive battery. If you're into wireless charging, you can eschew the USB-C in favor of inductive charging via Micro USB.
The 1080p AMOLED screen, which you can adjust to peak visuals by tinkering with the settings, blasts your video and games loudly and proudly, and the packed-in AKG earbuds help enhance the already-superb native sound that pumps out from the speakers.
Although the interface still lags behind Apple in terms of simplicity, multitasking capabilities continue to far surpass those of its rival. You can play a video in one screen and check your email in the other half, toggling one of your split screen spaces for social media updates. It's the perfect phone to live tweet while streaming.
A dynamic and almost absurdly impressive package, the Note 8 is a head-turner packed with smart upgrades geared to aid your productivity and its durability at every turn. With nagging ghosts of the past finally exorcised. Somehow, 2016 seems so far away -- just a lingering flicker in the Note 8's rear-facing camera, which is turned boldly toward the future as it slides gracefully into your pocket. Don't call it a comeback.
Manufacturer provided review unit.
Tuesday, September 12, 2017
"Planet of the Eyes" Review
Starting with the "Limbo" and "Inside" formula and adding in a dash of color and geometric pizzazz, "Planet of the Eyes" is a brutal side-scrolling puzzle platformer that murders you in gruesome ways time after time.
The name of the game is trial and error, as you leap blindly into one seemingly impassable death trap after another, only to restart, not your mistakes and ace the next go-round. Or the one after that. Or the fifth one after that.
Canadian developer Cococumber wears its Playdead influences proudly, but also shakes up the established formula with some environmental and lore enhancements, taking a less baffling route than its role model. Your robotic protagonist stumbles upon audio logs that solve some mysteries while opening up some others, and the haunting, melodic soundtrack paves your way into metaphysical oblivion.
Those hungering for a challenging platformer with branching paths and scores of unlockables to unearth will find treasure troves of what they're after in "Planet of the Eyes." An under-the-radar indie delight, it's a solid impulse pickup that could easily become an instant obsession.
Publisher provided review code.
"Metroid: Samus Returns" Review
Side-scrolling Samus is finally back, and looking not a day older than her prime.
Nintendo's 3DS gets its most impressive sequel in months in the form of long-demanded fan service.
Although it's based on the 1991 Game Boy title "Metroid II: Return of Samus," the original only provides the skeletal framework of this wholesale reimagining. The basic maps, item placements and bosses remain, everything else is new.
Wholly revamped graphics, enhanced gameplay options with new ways to traverse the labyrinthine corridors, new hidden areas, weapons and abilities abound. If you're a fan of old-school "Metroid" games, you will find much to love. The 2D entries offer a certain precision and demanding rigidity that the excellent-in-their-own-way 3D Prime spinoffs can't equal. "Samus Returns" excels in just about every imaginable way.
Here's hoping the subtitle signifies a symbolic return for the side-scrolling Samus to Nintendo's handheld arsenal. This revamped classic could serve as a launching pad for more of the iconic heroine's interplanetary exploration to come.
Publisher provided review code.
Friday, September 08, 2017
Thursday, September 07, 2017
"Destiny 2" Review
"Destiny 2" marks the latest summit in a long climb that started three years ago with the release of its predecessor. After more than a year of hype, the ambitious MMORPG/FPS hybrid missed some of its lofty goals. With its reputation hanging in the balance, Bungie doubled down to not only correct its shortcomings, but overcome them in significant ways with a series of game-changing updates that not only advanced what was there, but reinvented the game, streamlining rough spots and adding new characters and lore.
In many ways, the sequel is just the continuation of that momentum. Rather than a hard break between releases, the follow-up is the latest reinvention in a long, winding path to heights unseen.
New classes, weaponry and realms to conquer are the main aspects that separate "Destiny 2" from its predecessor. Not only does the sequel match the promise that fans have long expected from the franchise, it surpasses them in every significant way. Silk-smooth interfaces -- including the welcome addition of a map system -- facilitate loadout swapping, multiplayer sessions and loot collection and upgrade application. Nagging legacy issues, such as clunky travel, have been fixed up with the elimination of orbiting animations and the addition of fast travel.
Fans who decried the original release's lack of accessible lore will be pleased with the countless channels through which Bungie fills out the backstory. Character and world development is at the forefront of the Destiny journey in its current state. Heroes are still largely blank slates, to allow players to infuse their own personality and motivations into the design and attitudes of the avatars. You end up joining the writing team in a way, as you carve out a place for your hero in the ever-expanding universe and the winding paths it leads you through.
For those who own both the Xbox One and PS4, "Destiny 2" is a smarter pickup on the latter, better-selling system, thanks to timed exclusive content that will pump through the system, as well as slightly (at least until the Xbox One X releases) sharper and smoother visuals. PC gamers will have to wait until Oct. 24. Switch devotees, sadly, will be left out in the cold entirely.
No matter the system you choose to continue your "Destiny" journey, you're in for a treat. This is not only one of the most polished and content-rich shooters at release, but it promises to continue along the upward trajectory Bungie has mapped out for the series. It's a game that is already amazing and promises to get better year by year.
Publisher provided review code.
Monday, September 04, 2017
"Utawarerumono: Mask of Truth" Review
Scantily clad, vulnerable girls, domineering father figures and a realm-hopping quest to dethrone nefarious forces are all facets of the raucous, naughty package that makes up "Utawarerumono: Mask of Truth" -- a wacky, sexy manga come to life.
A Simulation RPG, much of the narrative in "Utawerumono: Mask of Truth" is a visual novel that you can tap through at your own pace, or flip on the mercifully included auto mode that plays the scenes with the speed of an electronic comic book.
With a gameplay experience that stretches well over 80 hours, there is enough material to sift through and digest. You hop among exotic backdrops, taking on sinister foes that stretch the outer reaches of absurdist satire.
Rather than fumble at an Americanized dub, developer Aquaplus sticks to a subtitled version of the original Japanese voice acting track. You may find yourself inadvertently picking up some of the language as you become entranced in the tale.
Veterans of the series can transfer over their saves from the previous game, "Mask of Deception," enriching the overall experience as it comes to a head with the developments that simmer and emerge in the new game.
A beefy experience that justifies the $50 asking price with its sizable amount of content and lavish artistry, "Mask of Truth" is more of an obsession than a pastime.
Publisher provided review code.
Friday, September 01, 2017
"Life is Strange: Before the Storm" Review
"Life is Strange: Before the Storm" is gamedom's answer to "13 Reasons Why."
Although not fixated on suicide like the Netflix series is, the episodic game takes a brutally honest look at adolescence. Avoiding the usual idealization or dismissal of the tumultuous life crossroads, the game takes a hard look at life-defining choices that emerge in your teen years.
Focusing on heroine Chloe Price, whose metaphysical powers from the original "Life is Strange" aren't yet present in this prequel, "Before the Storm" puts Chloe's relationship with Rachel Amber in the crosshairs. The friendship feels deep, resonant and decidedly lived-in. Through dialogue and action choices that come up during gameplay, you wrestle with the conflicting demands and ambiguity so often heaped upon teens.
By scaling back the stakes and telling a tighter, more realistic tale, "Before the Storm" hits homes in ways the predecessor couldn't quite touch. The first episode aptly sets the stage for the coming storm.
Publisher provided review code.
Although not fixated on suicide like the Netflix series is, the episodic game takes a brutally honest look at adolescence. Avoiding the usual idealization or dismissal of the tumultuous life crossroads, the game takes a hard look at life-defining choices that emerge in your teen years.
Focusing on heroine Chloe Price, whose metaphysical powers from the original "Life is Strange" aren't yet present in this prequel, "Before the Storm" puts Chloe's relationship with Rachel Amber in the crosshairs. The friendship feels deep, resonant and decidedly lived-in. Through dialogue and action choices that come up during gameplay, you wrestle with the conflicting demands and ambiguity so often heaped upon teens.
By scaling back the stakes and telling a tighter, more realistic tale, "Before the Storm" hits homes in ways the predecessor couldn't quite touch. The first episode aptly sets the stage for the coming storm.
Publisher provided review code.
Thursday, August 31, 2017
Book Report: "Dust and Shadow"
Lindsay Faye proves to be a better Sherlock Holmes writer than Arthur Conan Doyle. Seamlessly blending the iconic detective's mannerisms and eccentricities with real-life scholarly theories about the Jack the Ripper investigation, she creates a historical fiction hybrid that gives those obsessed by both the all-too-real unidentified serial killer and imaginary detective.
With fevered dialogue peppered with colloquialisms of the day, Faye establishes 1888 London with vigor, inserting a Holmes on the verge of retirement. She makes lovingly subtle references to Doyle's novels by way of casually referencing a trophy Holmes picked up in previous sleuthing, or bringing up the history between the pompous genius detective and his loyal, ever-baffled assistant in casual conversation between them. Far from a slave to convention, she projects Holmes as something of a pain killer addict and self-destructive nightcrawler.
Most exhilaratingly, she pushes Holmes to his breaking point and beyond. The serial killer is his match in drive and intellect to the point where he admires his craft, fears for his own life and doubts his capabilities. This is a spectacular work that would make an excellent movie or miniseries.
Wednesday, August 30, 2017
"Songbringer" Review
A labor of love created by the one-man development team Wizard Fu, the project adds a few crucial new twists to differentiate it from the classic it so obsessively apes. A decisive sci-fi bent separates the lore from the high fantasy trappings of Link's quests, and an emphasis on procedural generation -- each new world created by a player seeds a distinct environment based on a set of basic rules -- making each journey truly unique.
The method seems geared to be far more than a gimmick. It replicates the feel of taking on a challenging RPG in the pre-Internet era, leaving you isolated and scrambling to patch together maps and strategies based on your own wits and experiences rather than slavishly adhering to walk-throughs.
The seed generation, though, also has the potential to make for some fascinating streams, giving players to peek into "Minecraft"-style parallel words created by other players.
The adherence to old-school graphics adds rather than takes away from the visual flair, with close-ups, magical effects and the sounds of battle emerging with charmingly creative flair.
A bold and beautiful download for nostalgic gamers, "Songbringer" plays some sweet music that lulls you into its hypnotic realm.
Publisher provided review code.
Tuesday, August 29, 2017
"ARK: Survival Evolved" Review
An MMORPG that's part "Monster Hunter" and part "H1Z1," "ARK: Survival Evolved" sets you in a realm crawling with dinosaurs. Your task is to respect the behemoth creatures as you scramble to patch together enough resources to see another minute.
You can play cautiously and craftily, conserving items, health and cover to strategically build up your attack and defense capabilities until it's time to strike -- taking down and taming the beasts to help you make the big score. Or you can just charge your naked beginning hero in toward the first brachiosaurus you see and start punching its leg until it either dies or stomps you to death.
With nearly 14 square miles of land to roam and sixty species of dinos to encounter, the adventures you find will be largely of your own creation. No preset narrative gets in your way or guides you toward pre-destined goals.
After several months in early access, the game's rough edges have been smoothed out. It's now in the form that developers Studio Wildcard have long been touting, and the level of polish is staggering.
To endure, you must observe and respect the intricate ecosystem that surrounds you. No walkthrough or online guide will help you much. The range of your success is determined by your insight, adaptability and imagination. The game hands out successes in direct relation to the amount of care and work you're willing to channel into it.
Those who are looking for a linear, hand-holding experience may find themselves lost, but anyone with a thirst for wild, "Jurassic Park" by way of "Choose Your Own Adventure" experiences will eat this game up like a velociraptor does a downed triceratops.
Publisher provided review code.
"Resident Evil: Revelations" Review
A short-order PS3 port and 2015 sequel on current-gen systems continued the momentum, and now here we have an HD remaster of the original on the PS4 and Xbox One.
It's expected that the game looks and plays far better than it did in earlier versions. Scraped away is any sign of the game's origin on Nintendo's dual screen handheld, and the result is something that matches modern "Resident Evil" games in form and stature. Previously released DLC, also expected, buffs up the package nicely.
Set between the fourth and fifth numbered entries in the series, the game stars stalwarts Jill Valentine and Chris Redfield, who spearhead an effort to sniff out a conspiracy involving corporate and government efforts to mask the greed-driven spread of mutated viruses that have caused havoc in most of the stories in the series. What the plot lacks in coherence it makes up for in set pieces and surprising twists.
While the remake is less than essential if you've played through it in previous releases, the fresh coat of paint makes it worthwhile for completionists, as well as those who never got around to it in previous iterations.
Publisher provided review code.
Monday, August 28, 2017
"Rock of Ages 2: Bigger and Boulder" Review
Once again, you engage in anachronistic "Civilization"-style battles pitting various empires from various eras against one another in the form of real-time strategy battles involving rolling giant boulders down hills.
You and your opponent -- the game offers multiplayer as well as a solo campaign -- take turns breaking down and setting up your defenses, then steering your angry, tumbling rock along the way toward oblivion. The goal is to keep your rock as intact as possible as you pick up a head of steam to charge into the enemy's gate.
You navigate a balancing act between defense and attack as you trudge through battles of attrition, hoping to strike the enemy's gate with just enough juice to end the round before your opponent puts you under.
Between-rounds cut scenes are as entertaining as the boulder-rolling and defense-setting. There's something inherently funny about watching pompous historical figures talk smack to one another. Will the gaming world demand a "Rock of Ages 3?" Not likely. But nor was this sequel invited, and it is all the more welcome for the rock-ous way it manages to charge through the gates.
Publisher provided review code.
"The Metronomicon: Slay the Dance Floor" Review
From the "just crazy enough to work" department comes "The Metronomicon: Slay the Dance Floor," which blends rhythm game sensibilities with "Puzzle Quest" style RPG battles.
You lead your glam squad of dancing medieval knights, mages and sorcerers through face-offs with villains by scrolling from one party member to the next, setting off attacks by tapping face buttons in time with onscreen prompts. The truly adventurous can dust off their music game guitars to change up the control inputs.
Catchy grooves and a compelling gameplay loop give you reason to power through the story. You may have played several games that the play style reminds you of, but the end product is an amalgam of features that becomes something unprecedented in gamedom.
A steady stream of DLC packs have trickled out shortly after initial release, freshening up and expanding the content repertoire. The more of "The Metronomicon" you see, the more joyfully absurd it gets. The best way to handle it is to feel the flow and bust some moves to its sick beats.
Publisher provided review code.
"Mario + Rabbids Kingdom Battle" Review
Nintendo is mighty stingy at lending its main mascot to other publishers, so when a third-party Mario game pops up it's always worth a look. "Mario + Rabbids Kingdom Battle" offers a fresh take on the Mushroom Kingdom squad, being so bold as to hand Mario and company firearms.
True, the guns are goofy-looking blasters rather than cap-busting nines, but it's still eyebrow raising to watch the cartoonish heroes scamper behind cover to line up headshots.
Taking cues from the "XCOM" reboot and its sequel, Ubisoft's bizarre mash-up largely succeeds where the likes of Nintendo's similar effort, "Code Name: S.T.E.A.M." stumbled. With an accessible interface -- thanks much in part to an isometric view reminiscent of "Super Mario 3D World," the gameplay manages to simplify a complex, high learning curve genre for the masses. Noobs will be able to pick it up and grasp the mechanics, while there is enough depth and disparate objectives to challenge experienced gamers.
With more than 250 weapons and a slew of characters from both genres participating -- complete with the trademark, out-there Rabbids style of humor -- "Kingdom Battle" is a joyous, intense slugfest that excels as much as the strategy front as it does in narrative thrust. Bite-sized missions make the game play just as well in quick-hit portable mode as it does when you're at home, glued to your couch for marathon sessions on your TV.
The lack of online multiplayer -- at least there's couch co-op -- is disappointing but expected. With the Switch's online system still in its beginning stages, there was little upside for Ubisoft to take it online. That thankless task is best left to Nintendo's first party obsessions, such as "Mario Kart 8 Deluxe" and "Splatoon 2."
With an enthralling campaign and savage gameplay lining every step of the way, "Kingdom Battle" is a welcome introduction for a non-vehicle riding Mario to Nintendo's newest system. Sure, when "Super Mario Odyssey" drops in a couple months this game will be little more than an afterthought, but until then this is peak Switch Mario.
Publisher provided review code.
Friday, August 25, 2017
Tuesday, August 22, 2017
Book Report: "The Hound of the Baskervilles"
I see this as the original Scooby-Doo story. You have a supernatural threat who scares people into inaction for monetary reasons, and an end-of-story off-comes-the-mask event that shows how someone who was seemingly innocent was the ringleader for the terror.
The writing is good but the logical leaps are annoying. Sherlock makes assumptions based on probability, and if one of his 60/40 guesses were wrong he would have nothing. You have to go in with a willingness to just accept that whatever Sherlock guesses will always be right, and that the mystery will be impossible to solve unless you happen to be him, because the author doesn't give you any information that Sherlock can observe, leaving you stranded and feeling like a Watson-like moron until Sherlock rolls up and solves everything easily with his string of guesses.
Still a fun and interesting book despite its annoyances.
Monday, August 21, 2017
"Yakuza Kiwami" Review
This time out, you are tasked to protect an orphan while tracking down $10 billion yen in missing cash. The game amounts to a remake of the little-played original "Yakuza," gussied up with an HD makeover, with new plot elements sprinkled among a bushel of previously unreleased content.
As you traverse the city, you advance your skills by racking up experience points by completing various activities. There are also standard minigames, such as parlor arcade diversions and the ever-popular rhythm-based karaoke minigame you can use to seep into the culture and blow off steam in between missions.
Although some of the old seams in the structure of the decades-old game continue to show. "Yakuza: Kiwami" feels like a fresh enough experience to justify the rerelease. Although the games that followed were fuller-featured explorations into the mythos, there's something refreshing about exploring the series' roots in a package blessed with the smooth trappings of modern systems, including short load times, graphical polish and technical polish.
Firmly entrenched as an eclectic niche attraction, "Yakuza" games refuse to fade into the background. This has been an impressive year for the franchise, which shows no sign of slowing. The new release is more than enough to whet the appetite for the next full-blown sequel.
Publisher provided review code.
Friday, August 18, 2017
"Sonic Mania" Review
It's been a long while since Sonic the Hedgehog could hold his blue spiked head high, but the retro throwback "Sonic Mania" manages to move the hero forward by taking a giant leap back in time.
Paying loving tribute to the Blue Blur's most beloved adventures in the Sega Genesis era, the game captures Sonic's sense of speed, applying it gracefully to creative, precisely calibrated levels that allow you to let the hero rip through with minimal guidance or precise maneuvers.
3D bonus levels maintain Sonic's sense of speed, setting you loose amid a frantic free-for-all. Unlockables and hidden bonuses abound, giving you reason to come back and replay levels to master their intricacies.
Couch co-op adds a dimension to the fun, with rubber-banding that places priority on the faster of the two players, making it easy for an experienced player to carry along someone who is just along for the ride.
Despite the emphasis on old school charms, "Sonic Mania" does just enough to move the franchise forward. It's easy to envision this as the launch of a new direction for the series. Now that Sonic has finally gotten out of his own way, the pathway to glory is as free and clear as the wide-open fields of Green Hill Zone.
Publisher provided review code.
Thursday, August 17, 2017
"Madden NFL 18" Review
That's the case in "Longshot," a QTE and multiple choice quiz-heavy playable film that paces "Madden NFL 18." Tracking the rise of a former star college quarterback who abruptly quit midway through his career through an unlikely rise through the regional combine circuit and an exploitative reality show, the mode tells a fresh, relatable story that shows the focus developers have placed on moving the Madden franchise forward.
Also worth checking it is Madden Ultimate Team squads, which beefs up the card-based fantasy team game by implementing an online co-op mode that lets you hook up with friends to challenge other teams for supremacy on the field.
Online rosters are constantly updated and patched in, delivering a flow of injuries, free-agent signings and depth chart flips to both franchise and online single-player.
On the field, the product is only barely distinguishable from last year's effort, with passing targeting getting most of the emphasis. The Frostbite engine-driven visuals and physics continue to shine.
There is also more tweakability in philosophies. As you start the game, you select your difficulty level, as well as the gameplay style, choosing from among over-the-top arcade mode, steady, intense sim mode and balance-ephasizing competitive mode.
A deep, inventive package, "Madden NFL 18" is a solid pickup not only for annual enthusiasts, but lapsed players curious about the story mode and those with pals looking to do some damage in the online co-op mode. The game is not only a thrilling touchdown, but a celebratory spike over the crossbar.
Publisher provided review code.
Tuesday, August 15, 2017
"Hellblade: Senua's Sacrifice" Review
Its titular heroine is a capable puzzle-solver and agile, deadly huntress. She is both troubled and somewhat aided by an inner dialogue of mixed and splintered personalities. These conflicting voices sometimes give her guidance that boosts her along, or stifles her and ridicules her endeavors. She is a woman whose mind is steadily crushed by the weight and pressures of the interdimensional quest set before her, with each loss pushing her further to her breaking point.
In most games of the past couple decades, death has had little consequence. You shake it off, respawn and get back at it. "Hellblade" zags rather than zigs, making the protagonist weaker and less capable with each demise. Die enough times and you will reach your end, unable to proceed at all.
While you can game the system by reverting to previous saves when you are on the brink of death, doing so does a disservice to the core concept. "Hellblade" is a game best experienced by suffering the consequences of your poor choices or misfortune and struggling onward to make the best of what comes next.
An audio-visual dynamo, "Hellblade" strains to unnerve you. The inner voices, in particular, are not only a rugged obstacle to overcome, but essential in placing you inside the distressed mind of Senua. It's not a pleasant place to be, and her game is more stressful than fun. But those looking for brutal challenge in an elegantly and honestly told tale will find their bliss.
Publisher provided review code.
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